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TECH GEEK NOTE: Nene's Knucklebomber
Re: TECH GEEK NOTE: Nene's Knucklebomber
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Wow! Is it really that pivotal?
Pivotal? I wouldn't say that. But its existence adds weight to the likelihood of something that happens. I don't want to get any more specific than that.
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I'm glad as heck to have helped out in that case. I guess that means I get another mention in the Concordance then? ^_^
Probably. You're certainly getting one at the end of the credits at the bottom of the file.
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Mind you, I'm not as certain that this feature is included on the 2nd Generation Nene Hardsuit. The drawings aren't as clear there. But all of the other KnightSabers weapons were carried over from 1st to 2nd Generation, I don't see why Nene's wouldn't be.
That doesn't much matter, as the suits in DW2 are hypothetical 5th Generation hardsuits, which pretty much mix-n-match features from all the others as I see fit for the needs of the story. For example, Linna has shockdarts, but she's also back to the paw-and-gauntlet arm designs. Similarly, Priss' hardsuit is back to bombers and railguns, although it still maintains the "hardpoints" that allow third-generation "powerups" to be attached. In fact, by this point, Sylia has added the modular parts option to all four suits, not just Priss', as evidenced by all the extra equipment the Sabers showed up with at the end of chapter 11. Tucking a hold-out knucklebomber into Nene's suit is a relatively small matter compared to all that.

-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
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Re: TECH GEEK NOTE: Nene's Knucklebomber - by Bob Schroeck - 10-24-2002, 04:34 AM

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