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Please forgive me--the two cliched, geek suggestions
Re: Macross
#6
Quote:
Macross II is best avoided at all costs. Most people don't like to discuss it.
Eh, it's not all bad - not any worse a murder than Tokyo 2040. It has some pretty mecha and pretty girls, but the storyline is indeed hack work (Take Macross. Put it in a blender. Don't even file off the serial numbers. Kind of like SWEU - official fanfiction) and the 'movie edition' is so stripped of action scenes in favor of showcasing what plot there is that it ends up being pretty dry - sadly, there's really only enough plot for that much airtime, assuming it was a good enopugh plot to stand on its own. I have the VF-2SS transformable model kit that wqas released for it, but unlike the real (Studio Nue) Macross series' VFs, there's no possible way to have the hips stay connected and have it transform - the kit uses three interchangeable T-shaped parts to switch modes, popping the legs off the polycaps and on the new part. Of course, given that Doug is most useful outside a cockpit, the mecha don't matter all that much for these purposes, and M2 just doesn't have much to offer otherwise.
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As for Macross 7, some people like it, others don't. Personally, I thought the concept of the 7 was fine, but otherwise I really didn't care for the series at all. Except that the toy sales helped fund Macross Plus.
I've only seen the four digisubbed eps I mentioned earlier and some online summaries, but given that the New Macross 7 is literally an entire city in space, I think it wouldn't be too hard to come up with something for Doug to do if he ended up there, between normal city opportunities for minor vigilantism, the various times enemy grunts/sub-bosses get on board and lurk around, and the possibility of exploring the relationship (if any) between Doug's metatalent and the spiritia potential of a particular song. I'm sure Dr. Chiba would be fascinated by someone able to use recorded music for the purpose, since from the summaries I've read of things that far into the series it's only supposed to work with live musicians actively working toward a desired effect.
The second ep of MZero features a skeleton that looks like it could belong to a couple of the higher level protodeviln from later in M7, too, and the 'holy powers' of the islanders' preistess bear remarkable similarity to anima spirita abilities as far as I can see, also.
Quote:
Anyway, I think it might be interesting to see a step that involved less full-blown superheroing, and which while somewhat of an SI fic does avoid placing the SI character anywhere close to the action in the world, much less a chance change things
Change the major events of the series, you mean, right? No point doing it at all if he can't change ANYTHING.
- CD
--
"Anko, what you do in your free time is your own choice. Use it wisely. And if you do not use it wisely, make sure you thoroughly enjoy whatever unwise thing you are doing." - HymnOfRagnorok as Orochimaru at SpaceBattles
woot Med. Eng., verb, 1st & 3rd pers. prsnt. sg. know, knows
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Messages In This Thread
Please forgive me--the two cliched, geek suggestions - by Murmur the Fallen - 01-26-2003, 03:02 PM
Three more cliched geek suggestions - by vitruvian - 12-05-2003, 06:55 AM
Re: Macross - by cpt kangarooski - 12-06-2003, 05:40 AM
Re: Macross - by ClassicDrogn - 12-06-2003, 09:18 PM
Re: Macross - by Bob Schroeck - 12-07-2003, 04:29 AM
Re: Macross - by Star Ranger4 - 12-08-2003, 12:54 AM
Re: Macross - by Bob Schroeck - 12-08-2003, 07:05 AM
Re: Macross - by Star Ranger4 - 12-08-2003, 01:27 PM
Re: Macross - by WengFook - 12-08-2003, 02:21 PM
Re: Macross - by Bob Schroeck - 12-08-2003, 05:04 PM
Re: Macross - by Offsides - 12-08-2003, 05:22 PM
Re: Lynn Kyle - by Star Ranger4 - 12-09-2003, 03:37 AM
Re: Lynn Kyle - by Bob Schroeck - 12-09-2003, 10:17 PM
Re: Lynn Kyle - by WengFook - 12-10-2003, 09:32 AM

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