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Plot bunny, free to a good home
Plot bunny, free to a good home
#1
I was at work tonight when for some reason I started humming the tune to an 80's TV series I used to watch, Airwolf.
The next thing I know, there's a plotbunny gnawing on my cortex. [Image: tongue.gif]
Durring the Boskone war, some fen get their hands on a decommisioned and gutted Russian Hind gunship. Some wavium to make it space worthy, add some weapons and wha-laa, you have a combat craft.
Some thoughts/details that I came up with are:
- At low velocity, it would be able to quickly change it's axis of movement, without taking it's guns off target.
- Hinds had/have a troop bay for a squad of troops. With an airtight hatch between the cockpit and the bay the craft can carry a boarding party, or when combat isn't expected, the troop bay can be reconfigured for cargo or cabin space.
- If/when this craft joins the Soviet airforce, it's max speed increases by .05c and the handling performance and power efficiency increases by 10%.
- name of the craft, Spacewolf, or maybe Starwolf. [Image: tongue.gif] __________________
666-HELL The phone number of the Beast
___________________________
"I've always wanted to be somebody, but I should have been more specific." - George Carlin
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Messages In This Thread
Plot bunny, free to a good home - by Norgarth - 09-06-2007, 07:46 AM
Re: Plot bunny, free to a good home - by Rieverre - 09-06-2007, 03:54 PM
Re: Plot bunny, free to a good home - by Norgarth - 09-06-2007, 06:28 PM

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