Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[tech] Small bit on high-performance spacenav systems.
YAAAYY! Threadcromancy is fun and profitable!
#16
Sorry, had to revive this old thread because all the content in it is relevant to this posting. Special thanks goes out to Robkelk for the 'NASCAR'
search string.

Anyhow, after reading this thread, I think I had the right idea for an ideal asteroid racer. Just look at the Bullet Boy Express. It has wheel
thrusters like the DeLorian from Back to the Future that can be pointed in pretty much any direction within the hemisphere they occupy. Also, the
addition of the Turbonique Microturbo Thrusters, suitably handwaviumized, provides that Acceleration Drive delta-V that's needed to scoot along the
'straight-a-ways'. Finally, you have Regina Langely, the AI that also serves as the Express's avionics and astrogation system. All there
is really left is for Benjamin to just get out there and fly the damn thing - no need to make it anymore complicate than that. Agreed?

As for making up courses... Well, in the early days, it's just gonna start out as people like Benjamin tear-assing around in the asteroid belt who happen
to meet up and say, "Hey! Let's see who can get from A to B first!" From there, racing buddies meet up with racing buddies
and eventually form into small teams. These teams soon begin to meet up with each other and the sport now begins to take on some form of organization. Soon,
word really begins to get around and we got n00bs coming in thinking they can tear things up and wind up getting themselves torn up instead. In the interest
of safety, good vibes, and clean socks for everyone, the originators get together and lay down Da Rules 'o da Game. It isn't long until corporate
sponsors take note and begin to use the sport to promote themselves, pumping in cash and providing the funding needed to do things like move asteroids and
create navigation hazards to make the courses more challenging.

Of course, the game will move then move on to new territories. For instance, The Armstrong Classic (which I am flattered to see my description of the event
used on the Fenwiki page) where the Fen swap out their wheel thrusters for all-terain suspension rigs. [Image: smile.gif] Or, for the trully bold, the Saturnian Rally, a
hair-raising romp through the far more densly packed rings of Saturn (slower delta-V is expected, but the manuevers being pulled here are X-Game level epic).

Of course, all this can inspire other forms of racing, such as Delta-V Racing - no Speed Drives allowed in this sport of whose engines can accelerate the
fastest.

So, does this have the stamp of approval for a rough layout?
Reply


Messages In This Thread
Re: [tech] Small bit on high-performance spacenav systems. - by CattyNebulart - 07-28-2007, 12:30 PM
Re: [tech] Small bit on high-performance spacenav systems. - by CattyNebulart - 07-29-2007, 05:52 AM
Re: [tech] Small bit on high-performance spacenav systems. - by CattyNebulart - 07-29-2007, 12:28 PM
Re: [tech] Small bit on high-performance spacenav systems. - by CattyNebulart - 07-30-2007, 06:59 AM
Re: [tech] Small bit on high-performance spacenav systems. - by CattyNebulart - 08-01-2007, 01:36 PM
YAAAYY! Threadcromancy is fun and profitable! - by Black Aeronaut - 08-25-2008, 05:09 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)