axiomatic, yes - which means that people generally won't break them if they think about them. I'm thinking they're worth putting in the Rules list to give people a chance to think about them. There may well be people who decide to get involved in this without prior shared world experience. I guess my reasoning is somewhat similar for putting the explicit weapon exclusion in the biomod section. Some people will find it intuitive, but some won't. Putting it in costs nothing (at least, nothing that *I* can see) and helps people do it right from the start. This is especially the case since one of our pretty clearly stated reasons for "no easy handwavium superweapons" is "encourage boarding actions", which weaponized biomods don't interfere with at all.
the rule 0c you've got there looks about like what I was saying, yes - except to also put in somehow that even if they're not "the best in Fenspace" people should have some respect in their area of specialty. If some charracter is noted as being "really quite fast for a ship that size", and has taken on a few disadvantages and put in a fair amount of good writing to justify *being* that fast, then even if they aren't billing themselves as the best there is, people shouldn't just step in and declare themselves faster without having to work for it.
Personally, I'd figure that biomods change species on a sliding scale. There would be cases of "W can procreate with X, X can procreate with Y, Y can procreate with Z, W cannot procreate with Z." Baseline humans can procreate with almost everything that has enough strongly human characteristics (including initially-cat catgirls). Biomods heading in different directions, though, may not be able to procreate with one another - and some biomods preclude natural procreation altogether. For justification - well, the Handwavium *tries* to make it work. Usually it'll succeed, but sometimes it is too far to reach.
Another question: do biomodded parents have biomodded kids? We're probably *just* far enough into the storyline for people to start having experimental evidence on that one.
the rule 0c you've got there looks about like what I was saying, yes - except to also put in somehow that even if they're not "the best in Fenspace" people should have some respect in their area of specialty. If some charracter is noted as being "really quite fast for a ship that size", and has taken on a few disadvantages and put in a fair amount of good writing to justify *being* that fast, then even if they aren't billing themselves as the best there is, people shouldn't just step in and declare themselves faster without having to work for it.
Personally, I'd figure that biomods change species on a sliding scale. There would be cases of "W can procreate with X, X can procreate with Y, Y can procreate with Z, W cannot procreate with Z." Baseline humans can procreate with almost everything that has enough strongly human characteristics (including initially-cat catgirls). Biomods heading in different directions, though, may not be able to procreate with one another - and some biomods preclude natural procreation altogether. For justification - well, the Handwavium *tries* to make it work. Usually it'll succeed, but sometimes it is too far to reach.
Another question: do biomodded parents have biomodded kids? We're probably *just* far enough into the storyline for people to start having experimental evidence on that one.