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[Infinities] "Magic" wands + holoemitters = ...
 
#5
Possible Infinities: Use of a lightsaber against A.C. is banned under a little known clause inserted into the Convention a year after their invention. Those that know about it (i.e. the Jedi) assume that it causes problems with the handwavium heavy nature of her body, and as such watch their use around raw handwavium. This has the useful side-effect of increasing a typical Jedi's lightsaber skills. The truth is using a lightsaber against A.C. is a Bad Idea. A.C. herself authored the recommendation with the simple line "For all that is holy, don't use a light saber against me. I will go S7 on the perpetrators, and nobody (not the least of which is me) wants that."

OOC: In GURPS terms, a lightsaber strike against A.C. !!!***_DOUBLES_***!!! all speed related advantages A.C. possesses (I say again !!!***_DOUBLES_***!!! !!!***_ALL_***!!! speed related advantages she possesses) through hyper-charging of her body's handwavium for TURNS equal to damage. Needless to say, this is not something that is good for the attacker. Or anybody with them. Or support elements. Or the Space-Time Continuum.

On her pre-OGJ stats, this gives her DX 29, HT 22 (The DX and HT bonuses increase her basic speed BEFORE her basic speed bonus), Basic speed 24.75, Basic move 24, Altered Time Rate 6, Enhanced Move 8 (Ground move 6,144 (equivalent to 12,567 mph or Mach 16.6, which fortunately would take 37 seconds of sprinting to achieve), handling bonus +10), and Extra Attack 4.
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Messages In This Thread
[No subject] - by Cobalt Greywalker - 06-19-2010, 04:52 PM
[No subject] - by LynnInDenver - 06-19-2010, 04:53 PM
[No subject] - by robkelk - 06-19-2010, 05:07 PM
[No subject] - by Cobalt Greywalker - 06-19-2010, 10:38 PM
[No subject] - by Black Aeronaut - 06-20-2010, 10:37 AM

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