robkelk Wrote:Technically, proper KoFen needs the specific hardwear that was developed for it. From the 'Undying fic' (I can't seem to get it either finished or stop working on it):Quote:what's a "KoFen mod?http://www.fenspace.net/index.php5?titl ... of_Fen-ers]King of Fen-ers, usually abbreviated "KoF", is a Fenspace-specific videocombat arena where peope can do battle without actually harming each other. Since it runs in virtual space, people can copy the code and mod it to their hearts' content, hence a "KoF mod".
Quote:It wasn’t until late April 2014 that the Prometheus Forge crew managed to get back to working on their own projects. With the massive increase in bandwidth available from the improved Interwave system (for which they’d assisted) A.C. decided to work on something fun and planed an update to the KoFen system.
The original system was based around fixed units with limited interworking and expansion. They took this and used the greater bandwidth to move the server units (the part of the system A.C. felt had to be as secure as possible) back to fixed (and guarded) locations and allow the smaller and easier to sell interface units out to the general public.
Removing the servers allowed easier maintenance and upgrading, and allowed Lebia to introduce a public ‘sandbox’, an area with a published interface that people could create and run their own games in. The most popular of these would be voted on every six months and converted to native code (with the commiserate increase in speed, detail and sensory input. You could, of course, pay to have the conversion done).
Somewhat unsurprisingly, when the Cyber Confederation opened the new servers at the beginning of June the huge demand brought the majority of Fen-net to a crawl.
Basically, the first-gen hardwear has a server black-boxed in a monitor couch, has limited interconnectivity and only runs the one 'game'. With the boosted bandwidth of the 2014 Interwave backbone, the simpler and cheaper interface units can be sold and people log into various servers to play various game types.
Thus, A.C. makes money by doing native code conversions. She does try to make it family-safe, so intimate scenarios are restricted to veted people for their emotional needs. Otherwise, go to Candy Apple Red's and use their standalone system.