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[RFC][GURPS-ish] Gadgets and gizmos Fen might have
 
#4
Dartz Wrote:The only problem is Safe-Shot... well the thing that worries me about that would be if the moustache-twirling villain stands near something that the gun's software registers as 'dangerous to shoot', and so locks out the trigger right when you need it most. Meanwhile, he's got no such trouble firing back at you. Even if it's good enough to avoid glitches like that... people are still going to worry about it, which will slow uptake. Never mind that it's only something law-abiding Fen will stick to.
I'd expect that authorized Space Patrol officers (especially in Section 9) and Great Justice Troubleshooters (especially at levels OF-7 and OF-8) can switch the Safe-Shot system off when necessary.

And then there's the surprise cases...

"Why didn't your Safe-Shot system kick in?"

"It's my station; I can break it if I want to."
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012
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Messages In This Thread
[No subject] - by Black Aeronaut - 10-04-2010, 02:20 AM
[No subject] - by Dartz - 10-04-2010, 02:39 AM
[No subject] - by robkelk - 10-04-2010, 04:30 AM

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