Quote:HRogge wrote:For Blender, Lux is free. For those of us using Daz, the bridge is $80. And, if you have a rendering farm, it makes it take far less time. Which, I'm sorry to say, is really the only way to do animation anymore. I'm strongly considering buying a group of quad-core (intel) computers and networking them so I can use them as a rendering farm. Lux and AMD don't get along, and they're not sure why (neither do I, but that's because AMD's screwed me a number of times in the past).
I think I will stay with Blender for the moment, its only a small Hobby, so I don't want to invest lots of money in software.
8-16 hours per rendering makes doing animations nearly impossible.
ETA: Just as an example, this pic I posted in the Dr. Who plot bunny thread has only been rendering for 36 minutes. It was at ~61 samples per pixel. I usually look for 1.5k~3k samples per pixel as a "finished" picture.
![[Image: ShortDalekJ.jpg]](http://img.photobucket.com/albums/v341/HandofBobb/Mark%20Skarr/Drunkards%20Walk/ShortDalekJ.jpg)