HRogge Wrote:Yes, blackaeronaut is right... I cannot put my finger on it exactly, but it somehow looks "strange"...
Maybe because the face is too well rendered compared to the hairs, I don't know.
Those hairs are textured individually - that's the best hairdo I have in my collection.
I think I've hit the limits of the rendering software that comes with DAZ 3. Time to upgrade... luckily, DAZ 4 is free at the moment.
HRogge Wrote:Oh, something else... I started experimenting with Blender, does someone has a good resource for materials and textures?
After some tutorials I started creating a mesh for Dartz 'Destiny Nova', but without the right materials and textures it looks boring.
(you will find my current experiment here: %[link=http://hrogge.de/blender/Nova%203.png]http://hrogge.de/blender/Nova%203.png])
ShareCG has some textures for use in any 3D modeling program. http://www.sharecg.com/b/6/Textures]5,576 of them, as of this posting... And they have 100 (as of this posting) http://www.sharecg.com/b/5/3D-Models/?k ... tdm=a&s=dd]ready-made Blender models, too. (They have a "Materials" section as well, but it's a mess - very little is categorized properly, and Blender isn't one of the categories in the first place.)
You might try http://matrep.parastudios.de/]this site for Blender materials - I found it on a web search, so I don't know how good or bad it is.
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."
- Michael Ignatieff, addressing Stanford University in 2012