OOC: What sort of timeframe are we talking about for events on the day? I'm assuming that Jet's been in action for at least 1 - 2 hours..... and possibly longer depending on what people think.... by the time she gets around to calling for a pickup. Wear and tear of repeated impacts and close calls with missiles having taken their toll. They started effectively unarmed and set up for an air show, they got the first warnings halfway through their routine.
Another half hour on Gnarlycurl just getting some quick patch-up work done with JB-weld and duct tape, find something weaponry that works in space... ... anyone who's not in too bad shape goes back into the furball to do.... what I can't think of right now. Maybe they repeat that 'Plough the road' thing they were doing with the Tachi's.... taking out missiles targeted at evac-ships or something. Either that, or play to their close-in strengths and try board one of the cruisers in a counterattack....
Jet will probably taking orders from someone by this stage.... and is already a bit fried to be able to think much for herself. What does the collective want Jet for?.... I'll figure out how to make Jet do it.
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--m(^0^)m-- Wot, no sig?
Another half hour on Gnarlycurl just getting some quick patch-up work done with JB-weld and duct tape, find something weaponry that works in space... ... anyone who's not in too bad shape goes back into the furball to do.... what I can't think of right now. Maybe they repeat that 'Plough the road' thing they were doing with the Tachi's.... taking out missiles targeted at evac-ships or something. Either that, or play to their close-in strengths and try board one of the cruisers in a counterattack....
Jet will probably taking orders from someone by this stage.... and is already a bit fried to be able to think much for herself. What does the collective want Jet for?.... I'll figure out how to make Jet do it.
________________________________
--m(^0^)m-- Wot, no sig?