Government Organizations are part of either a Faction or the Convention as a whole, and would be subordinate to their pages (and probably go in the same category as their parent org.). Paramilitary Orgs are either a business or part of a Faction (or a Faction unto themselves). Remember that things can be in multiple categories (technically speaking; I'm not in a position to judge whether it's a good idea or not).
Rob, Stellvia is generally treated as a Faction, but it's organized as a business, not a bureaucracy. Category:Factions, Category:Businesses, or both?
Assuming Category:Mercenary Groups is a subcategory of Category:Businesses, the above question also applies to BA with regards to the Roughriders.
I propose that any group where to be a member is automatically to be an employee should be regarded as a business. "She's a Stellvian" tells you something quite different about a person than "She's a Browncoat". It doesn't matter if the group is there to make money or even if the members get paid or not. In certain groups, it is impossible to be a member and not actively working in the interests of the whole group.
Another gauge of "Businessness" could be if there are separate legislative and executive branches of government: It's best-developed for the Wizards, for whom the structure of the legislative body is discussed in detail, but even the towns of the Jovian moons probably have a town council responsible for decision-making separate from the civil engineers responsible for carrying those decisions out. Not the case with Stellvia or the Roughriders, whose only legislature is the Convention itself and whose every decision is executive.
The Soviets make things blurry. In their early years, they are pretty clearly a paramilitary organization, with a military structure. But once they transition to democratic decision-making, they are a business by the first test but not by the second (granted, direct democracy means that there's no separate legislative body, but legislation is going on).
Rob, Stellvia is generally treated as a Faction, but it's organized as a business, not a bureaucracy. Category:Factions, Category:Businesses, or both?
Assuming Category:Mercenary Groups is a subcategory of Category:Businesses, the above question also applies to BA with regards to the Roughriders.
I propose that any group where to be a member is automatically to be an employee should be regarded as a business. "She's a Stellvian" tells you something quite different about a person than "She's a Browncoat". It doesn't matter if the group is there to make money or even if the members get paid or not. In certain groups, it is impossible to be a member and not actively working in the interests of the whole group.
Another gauge of "Businessness" could be if there are separate legislative and executive branches of government: It's best-developed for the Wizards, for whom the structure of the legislative body is discussed in detail, but even the towns of the Jovian moons probably have a town council responsible for decision-making separate from the civil engineers responsible for carrying those decisions out. Not the case with Stellvia or the Roughriders, whose only legislature is the Convention itself and whose every decision is executive.
The Soviets make things blurry. In their early years, they are pretty clearly a paramilitary organization, with a military structure. But once they transition to democratic decision-making, they are a business by the first test but not by the second (granted, direct democracy means that there's no separate legislative body, but legislation is going on).