[big]Normandy (ship)[/big]
Nationality: Fenspace Convention
Base Hull: Custom built stealth frigate
Length: 63m (53m mainbody)
Width: 23m at the wingtips (10m mainbody)
Drive Type: 4 waved ion drives plus Mass Effect dark energy drive
Drive Rating: 0.06c with ME drive alone, 0.11c with together with ion drives
Weapons: 88mm spinal mount Mass Effect coilgun, 2 anti missile Guardian Lasers
Owner: Catgirl Industries, loaned to Space Patrol
Registry: CI-003 Normandy
Purpose: Fast stealth frigate
Primary Crew: John Shepard (Captain), 8 catgirls (crew), EDI (AI)
Other Crew: up to 6 space patrol members (Shepards team)
Aux. Vehicles: 2 Oculus combat drones, 2 Argus recon drones, 24 CI Exocomps, 1 waved compact van
Operational Status: Active
»The Normandy is not the submarine or tin can shown in the first game, but its still a tight ship for fiveteen people on a long mission. Its a warship, not a cruise liner!«
- John Shepard, captain of the Normandy, 2019
»Some Fen are worried about the direction the catgirls are heading since the battle of Jenga. The Normandy is a product of their new mindset, it does not even pretend to be a ‘slightly armed Fencraft’. It is a warship, with a combination of speed, firepower and stealth that is not often seen outside Great Justice aligned fleets.«
- Jeff Patson, Space Patrol section 7, 2019
»Space is huge, even within out solar system it can take hours or even days to get to remote places. If you plan to leave the well traveled inner system, consider that it might take Space Patrol several hours to react to any call for help. If you are in trouble out there, you have to outrun it or punch it on the nose yourself.«
- Cathy, Catgirl Industries, 2019
History
Catgirl Industries began working on the Normandy shortly after Shepards first ‘visit’ on Jenga in Summer 2016 . It was the first large spacecraft ever built by Catgirl Industries, which delayed construction until December 2018.
The ship was first designed as a virtual model on the Grid of Jenga, until Catgirl Industries had built a hangar large enough to assemble the ship. The ships design is a mixture of the Normandy seen in the first two Mass Effect games, larger than the first one but not as large as the second one.
Shortly after the first flight of the Normandy the ship was borrowed to Space Patrol to be used as the personal vessel of John Shepard (see Quirks). Catgirl Industries provided the core crew of the Normandy and is still using the ship as a testbed for technological upgrades from time to time. Catgirl Industries is working on a second ship of the ‘Normandy Stealth Frigate’ class.
The crew
The Normandy can be controlled by two people: a pilot and an engineer. The ship carries four full shifts (early/late/night/free) for the two core crew slots. At the launch of the Normandy, the core crew were just a group of catgirl engineers looking forward for big adventure in the rest of the universe (spelled ‘outside of Jenga’) and some talent piloting spaceships. They assumed that it would be a fascinating journey with a lot of free time for them, but things developed different.
Shepard told his crew that it was unacceptable to have crew members that did not know how to defend themselves and the ship. He talked about the danger being boarded while he and his team was away and that even in the original games the whole crew was kidnapped just because they could not stop the bad guys from boarding the ship. The catgirls are still discussing between each other if Shepard was reasonable or just a sadistic slave driver with his excessive training exercises.
In addition to the core crew the ship has a captain and space for up to six other people. Shepard and his small Space Patrol team have taken these slots and have been living more on the ship than at the White Tower since.
EDI is the artificial intelligence of the Normandy, she is in control of the central computer network and supervises the Exocomps of the ship. She usually handles communication, help with maintenance and controls the drive field of the Normandy, which doesn’t take up much of her attention. During combat she is in charge of both electronic warfare and defense lasers. The daughter of Cortana and Serina was born in late 2016 and lived the first years of her life in Jengas Grid, growing up and learning anything her parents could teach her about Fenspace. She trained a lot with a simulated version of the Normandy until the real ships computer systems were finished and she could move over there.
The ship
The Normandy is a military ship, designed for independent actions far away from support infrastructure. It can carry supplies for multiple months of operations, carries its own repair crew of Exocomps and has remote sensor capability to multiple parts of a solar system at once.
Small enough to land on some planet based spaceports, the Normandy was designed to bring its crew quickly to any place its missions requires and get them safely out again.
The Normandy has been built around its Whistler Fusor reactor and the Mass Effect drive. The ship has two decks. The upper deck contains the bridge, the captains and crew cabins, a combined laboratory and medbay and the armory. The lower deck has the recreation room, a workshop which can be used as a secondary bridge control system, a storage area with drone racks and a cargo lift that allows to get out of the ship. Behind the two decks is the engineering part of the ship, which contains the ships Mass Effect core and the fusion reactor.
The Normandy is coated with a radar absorbing material, which helps to reduce its signature to that of a large Fencar. While not a true stealth ship like the Blackbirds, it helps to conceal the existence of the ship a lot.
In addition to an anti-radar feature off its armor, the Normandy has an active IR-masking system. A series of ‘waved lithium heat sinks’ built into the ship can store the waste heat of most systems for a few hours, allowing to emit a much smaller IR signature. It cannot disguise the heat signature of the two ion drives, so the ship is restricted to Mass Effect engines only while under stealth.
Interior rooms in the ship
Combat systems
The Normandy has a waved armored hull, but relies more on its Mass Effect shield to protect the ship from weapon impacts.
The primary weapon of the Normandy is a spinal mount Mass Effect coilgun between the first and second deck. The weapon is normally hidden behind a retractable part of the Normandy’s tip, it has been used by Shepard during testing trials and maneuvers in the Kuiper Belt, but not in duty up to 2020. The coil gun typically fires solid projectiles, but the crew is already experimenting with a special spaceburst rounds (similar to airburst ones from Earth).
The Normandy’s secondary offensive weapons are two Oculus combat drones, similar to the models developed by Catgirl Industries and the Roughriders for their Veritechs. The two drones give the ship an agile weapon platform, but the combat endurance of the drones is limited.
There is a small turreted laser cannon on the left and right side of the Normandy, which is used to shoot down incoming missiles or fight small and agile attacker closing in on the ship.
Trivia
Quirks:
Nationality: Fenspace Convention
Base Hull: Custom built stealth frigate
Length: 63m (53m mainbody)
Width: 23m at the wingtips (10m mainbody)
Drive Type: 4 waved ion drives plus Mass Effect dark energy drive
Drive Rating: 0.06c with ME drive alone, 0.11c with together with ion drives
Weapons: 88mm spinal mount Mass Effect coilgun, 2 anti missile Guardian Lasers
Owner: Catgirl Industries, loaned to Space Patrol
Registry: CI-003 Normandy
Purpose: Fast stealth frigate
Primary Crew: John Shepard (Captain), 8 catgirls (crew), EDI (AI)
Other Crew: up to 6 space patrol members (Shepards team)
Aux. Vehicles: 2 Oculus combat drones, 2 Argus recon drones, 24 CI Exocomps, 1 waved compact van
Operational Status: Active
»The Normandy is not the submarine or tin can shown in the first game, but its still a tight ship for fiveteen people on a long mission. Its a warship, not a cruise liner!«
- John Shepard, captain of the Normandy, 2019
»Some Fen are worried about the direction the catgirls are heading since the battle of Jenga. The Normandy is a product of their new mindset, it does not even pretend to be a ‘slightly armed Fencraft’. It is a warship, with a combination of speed, firepower and stealth that is not often seen outside Great Justice aligned fleets.«
- Jeff Patson, Space Patrol section 7, 2019
»Space is huge, even within out solar system it can take hours or even days to get to remote places. If you plan to leave the well traveled inner system, consider that it might take Space Patrol several hours to react to any call for help. If you are in trouble out there, you have to outrun it or punch it on the nose yourself.«
- Cathy, Catgirl Industries, 2019
History
Catgirl Industries began working on the Normandy shortly after Shepards first ‘visit’ on Jenga in Summer 2016 . It was the first large spacecraft ever built by Catgirl Industries, which delayed construction until December 2018.
The ship was first designed as a virtual model on the Grid of Jenga, until Catgirl Industries had built a hangar large enough to assemble the ship. The ships design is a mixture of the Normandy seen in the first two Mass Effect games, larger than the first one but not as large as the second one.
Shortly after the first flight of the Normandy the ship was borrowed to Space Patrol to be used as the personal vessel of John Shepard (see Quirks). Catgirl Industries provided the core crew of the Normandy and is still using the ship as a testbed for technological upgrades from time to time. Catgirl Industries is working on a second ship of the ‘Normandy Stealth Frigate’ class.
The crew
The Normandy can be controlled by two people: a pilot and an engineer. The ship carries four full shifts (early/late/night/free) for the two core crew slots. At the launch of the Normandy, the core crew were just a group of catgirl engineers looking forward for big adventure in the rest of the universe (spelled ‘outside of Jenga’) and some talent piloting spaceships. They assumed that it would be a fascinating journey with a lot of free time for them, but things developed different.
Shepard told his crew that it was unacceptable to have crew members that did not know how to defend themselves and the ship. He talked about the danger being boarded while he and his team was away and that even in the original games the whole crew was kidnapped just because they could not stop the bad guys from boarding the ship. The catgirls are still discussing between each other if Shepard was reasonable or just a sadistic slave driver with his excessive training exercises.
In addition to the core crew the ship has a captain and space for up to six other people. Shepard and his small Space Patrol team have taken these slots and have been living more on the ship than at the White Tower since.
EDI is the artificial intelligence of the Normandy, she is in control of the central computer network and supervises the Exocomps of the ship. She usually handles communication, help with maintenance and controls the drive field of the Normandy, which doesn’t take up much of her attention. During combat she is in charge of both electronic warfare and defense lasers. The daughter of Cortana and Serina was born in late 2016 and lived the first years of her life in Jengas Grid, growing up and learning anything her parents could teach her about Fenspace. She trained a lot with a simulated version of the Normandy until the real ships computer systems were finished and she could move over there.
The ship
The Normandy is a military ship, designed for independent actions far away from support infrastructure. It can carry supplies for multiple months of operations, carries its own repair crew of Exocomps and has remote sensor capability to multiple parts of a solar system at once.
Small enough to land on some planet based spaceports, the Normandy was designed to bring its crew quickly to any place its missions requires and get them safely out again.
The Normandy has been built around its Whistler Fusor reactor and the Mass Effect drive. The ship has two decks. The upper deck contains the bridge, the captains and crew cabins, a combined laboratory and medbay and the armory. The lower deck has the recreation room, a workshop which can be used as a secondary bridge control system, a storage area with drone racks and a cargo lift that allows to get out of the ship. Behind the two decks is the engineering part of the ship, which contains the ships Mass Effect core and the fusion reactor.
The Normandy is coated with a radar absorbing material, which helps to reduce its signature to that of a large Fencar. While not a true stealth ship like the Blackbirds, it helps to conceal the existence of the ship a lot.
In addition to an anti-radar feature off its armor, the Normandy has an active IR-masking system. A series of ‘waved lithium heat sinks’ built into the ship can store the waste heat of most systems for a few hours, allowing to emit a much smaller IR signature. It cannot disguise the heat signature of the two ion drives, so the ship is restricted to Mass Effect engines only while under stealth.
Interior rooms in the ship
- bridge room
- armory
- medbay
- laboratory/workshop
- kitchen and recreation/meeting room
- person airlock
- captains cabin
- brig
- six crew cabins
- elevator (two decks high)
- cargo area
- cargo airlock with drone racks
- engine/reactor room (two decks high)
Combat systems
The Normandy has a waved armored hull, but relies more on its Mass Effect shield to protect the ship from weapon impacts.
The primary weapon of the Normandy is a spinal mount Mass Effect coilgun between the first and second deck. The weapon is normally hidden behind a retractable part of the Normandy’s tip, it has been used by Shepard during testing trials and maneuvers in the Kuiper Belt, but not in duty up to 2020. The coil gun typically fires solid projectiles, but the crew is already experimenting with a special spaceburst rounds (similar to airburst ones from Earth).
The Normandy’s secondary offensive weapons are two Oculus combat drones, similar to the models developed by Catgirl Industries and the Roughriders for their Veritechs. The two drones give the ship an agile weapon platform, but the combat endurance of the drones is limited.
There is a small turreted laser cannon on the left and right side of the Normandy, which is used to shoot down incoming missiles or fight small and agile attacker closing in on the ship.
Trivia
- The Normandy can keep its stealth system active for up to several hours. The exact duration is ‘classified’ and depends on the energy consumption on the ship and the incoming solar radiation.
- Using the guardian lasers or the spinal mount cannon creates enough heat to overload the stealth systems capacity within a few minutes.
- The Normandy has no real windows in its hull, looking outwards is done with multiple cameras and other sensor systems.
- The four catgirl pilots of the Normandy are Maya, Samatha, Quin and Christin. The three engineers are Ellie, Carmen, Tia and Kira.
Quirks:
- Yes Captain! As Catgirl Industries discovered during dock testing, the Normandy seems to be specially built for Shepard as the commanding officer. Ship systems efficiency will drop by ? if commanded by someone else unless the person has been told by Shepard to do so as part of a mission.
- Thats a joke, right? The pilot of the ship should be called Joker, otherwise orders to the pilot might be overheard.
- Lightball. The Normandy has a sophisticated holographic communication system. Unfortunately it cannot display an AI avatar differently than shown in the 2nd Mass Effect game. (see http://masseffect.wikia.com/wiki/EDI).