I always figured it was the other way around.Reaction(Acceleration) drives only really need to burn at the start and end of their journeys.... especially if they're pure acceleration models. So for certain big loads they can be more efficient provided you don't worry about getting anywhere fast. 'Speed' drives need to be 'on' constantly burning fuel, or else the spacecraft will just grind to a halt.
Like I said in the channel, most stories written assume a journey time of several hours between planets, not days. And if the average asteroid settlement is days away from help in case things go wrong, pirate attacks suddenly become far more deadlier, and Fenspace gets that bit darker when help is vast distances away.
Hell, even an eight hour journey to Mars in a car would be uncomfortable. Has anyone here ever driven non-stop for that long? Was it uncomfortable fo your too?. Imagine that for two days......
Inertial Dampening is as much a safety feature as anything else, IMHO. Keeps cack-handed idiots from jellifying their friends with an ill-advised 'Watch this!'
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--m(^0^)m-- Wot, no sig?
Like I said in the channel, most stories written assume a journey time of several hours between planets, not days. And if the average asteroid settlement is days away from help in case things go wrong, pirate attacks suddenly become far more deadlier, and Fenspace gets that bit darker when help is vast distances away.
Hell, even an eight hour journey to Mars in a car would be uncomfortable. Has anyone here ever driven non-stop for that long? Was it uncomfortable fo your too?. Imagine that for two days......
Inertial Dampening is as much a safety feature as anything else, IMHO. Keeps cack-handed idiots from jellifying their friends with an ill-advised 'Watch this!'
________________________________
--m(^0^)m-- Wot, no sig?