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[RFC] Koenig Monster
 
#7
Warringer Wrote:No! Mine!
The Koenig Monster will not move unless all Exocomps are on board. Or the fuzzy dice are hanging in the cockpit window. Or the plush toys secured in their berths along the back of the cockpit...

*snicker* why do I just saw some a "adventure journeys" travel agency sign somewhere at Jenga... adventure travels for Exocomps... keep the HUGE mech in good shape... see the galaxy, watch stuff being stomped!

Dartz Wrote:Okay. That's way cooler than the Strike Freedom I had suggested for that story.

These should be the production Fen mech. Expensive and tough to build.... but cool nonetheless. It beats the MZ105X in the semi-finals of the Hellas trials by virtue of massive full-burst bullet spam, while the 105 only has a single railcannon and maneuverability on it's side.

If the Koenig Monster become the "Fen production mech", there should maybe be a variant that replace the smaller rockets with rail-/coilguns... a production mech with "missile only" sounds counterproductive in the long run. But CI would glad to deliver the Mass Effect drive/shield for it... (the old 1st generation drive from 2015 can only protect a sphere of 1 meter diameter Wink ).
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Messages In This Thread
[RFC] Koenig Monster - by Warringer - 05-08-2012, 11:09 PM
[No subject] - by robkelk - 05-09-2012, 12:28 AM
[No subject] - by ECSNorway - 05-09-2012, 03:21 AM
[No subject] - by Warringer - 05-09-2012, 01:22 PM
[No subject] - by Black Aeronaut - 05-09-2012, 03:08 PM
[No subject] - by Dartz - 05-09-2012, 03:44 PM
[No subject] - by HRogge - 05-09-2012, 05:35 PM
[No subject] - by Warringer - 05-09-2012, 06:18 PM
[No subject] - by Duane Peters - 05-10-2012, 02:55 AM
[No subject] - by Logan Darklighter - 05-10-2012, 03:35 AM
[No subject] - by robkelk - 05-11-2012, 12:02 AM

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