Gantithoren Wrote:Edit 2: I was told that it might be a good idea to be specific about what the Big Gun does. I'm willing to do so, but this section is VERY meta. the characters have no clue what it does, and they're more then a little worried about it, so they won't be testing it any time soon. As I'm currently making this up as I go along, this is not set in stone, but A) Said giant gun is very heavily handwaved, so the slapstick effect is in full force here, and B) The current theme seems to be 'electricity' so it's essentially a massive lightning gun, sorta like CnC's Tesla Tanks. Combined with the slapstick effect, it should only really short out other ships, at most, but you could make an argument about it setting off whatever ammo they have, if it's explosive. That's much, much later, if I ever get to it.This is a possible story tie-in to some of the established Fenspace characters...
Ganti, Hera, and Teosag have no idea what this weapon is, but they've heard rumours about a weapons specialist in L5... http://www.fenspace.net/index.php5?title=Kohran_Li]Kohran is more a "steam" Mad than an "electricity" Mad, but she's in the right place at the right time, and she does understand weapons systems – she should be able to at least help your team figure out what your new weapon does.
Once your crew knows Kohran, she can introduce them to the rest of the Stellvians, and to the local Warsies. The Stellvians can introduce your people to the Senshi. That provides connections to two of the big six factions... although being known to be friendly with the Warsies might make it difficult to get that Trekkie sensor suite you want.
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Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."
- Michael Ignatieff, addressing Stanford University in 2012