That's my interpretation of it. Everyone has their own. It's a tougher approach and requires understanding of how the system is supposed to work. It limits a lot of what can be done to almost-known physics... it also limits the quirks which is handy for people who can't fully wave things without corrupting the project or warping it.
For another example, Havoc choppers use unobtainium to build a turboshaft engine that runs on nuclear fusion, rather than jet-fuel. Handwavium allows the rotors above to spin and generate a speed drive field. And make sounds like Airwolf as it flies. Replace them with conventional helicopter rotors and it'll function perfectly happily as a super-long range helicopter.
Then again, everyone has their own idea of how things with the wave work. And individual wavers have different abilities.... I'm limited by an absolute inability to come up with interesting quirks. Jet's limited by the fact that most things she handwaves turn into 1980's (2032) retrotech.
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--m(^0^)m-- Wot, no sig?
For another example, Havoc choppers use unobtainium to build a turboshaft engine that runs on nuclear fusion, rather than jet-fuel. Handwavium allows the rotors above to spin and generate a speed drive field. And make sounds like Airwolf as it flies. Replace them with conventional helicopter rotors and it'll function perfectly happily as a super-long range helicopter.
Then again, everyone has their own idea of how things with the wave work. And individual wavers have different abilities.... I'm limited by an absolute inability to come up with interesting quirks. Jet's limited by the fact that most things she handwaves turn into 1980's (2032) retrotech.
________________________________
--m(^0^)m-- Wot, no sig?