I'd originally thought of late mark Bolos (XXV+), with a drive pod (reactor & speed drive)...
http://en.wikipedia.org/wiki/Bolo_%28tank%29
Unfortunately, the main gun (rated in megatons per second) is pretty fundamental to the Bolo. Given the non-weapons limitation of handwavium it seemed pretty pointless to even think about a Bolo - neither the infinite repeaters, or the lightest anti-personnel weapons, looked feasible.
I guess, even so, that a Bolo with fully armoured hull and battlescreen, maybe with an acceleration instead of a speed drive, could do a quite effective ramming run (a 'Move Through' attack to use 'Hero Systems' terminology) on anything less crunchy than a solid metal or rock asteroid. In its secondary roles, the sensor systems and recon drones, could prove very useful.
So, the general point, super tech hull, yes, super tech drive, yes, super tech defences, yes, super tech weapons, a quite definite 'NO!".
And this means any weapons are pure hard tech, or whatever you can trick handwavium into letting you get away with?
(Mind you, a beam weapon that turned the enemy hull into puff pastry might have a certain terror factor... Maybe a line of Bolos with Weapons Of Mass Deconstruction could be useful... (That is deconstruction of the enemy's sanity [grin]).)
[If this is an inappropriate addition to this thread, apologies.]
--
"It is the business of the future to be dangerous" - Hawkwind
http://en.wikipedia.org/wiki/Bolo_%28tank%29
Unfortunately, the main gun (rated in megatons per second) is pretty fundamental to the Bolo. Given the non-weapons limitation of handwavium it seemed pretty pointless to even think about a Bolo - neither the infinite repeaters, or the lightest anti-personnel weapons, looked feasible.
I guess, even so, that a Bolo with fully armoured hull and battlescreen, maybe with an acceleration instead of a speed drive, could do a quite effective ramming run (a 'Move Through' attack to use 'Hero Systems' terminology) on anything less crunchy than a solid metal or rock asteroid. In its secondary roles, the sensor systems and recon drones, could prove very useful.
So, the general point, super tech hull, yes, super tech drive, yes, super tech defences, yes, super tech weapons, a quite definite 'NO!".
And this means any weapons are pure hard tech, or whatever you can trick handwavium into letting you get away with?
(Mind you, a beam weapon that turned the enemy hull into puff pastry might have a certain terror factor... Maybe a line of Bolos with Weapons Of Mass Deconstruction could be useful... (That is deconstruction of the enemy's sanity [grin]).)
[If this is an inappropriate addition to this thread, apologies.]
--
"It is the business of the future to be dangerous" - Hawkwind