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Arc 74191: The Great Brain Robbery
 
#14
Final note...
With regards to too many allied NPCs wandering around, that's mostly for, well, the RP value and so on. As you say, I put a high priority on atmosphere and effect. I might go back and slice out any patrols with no dialog, tho - the second mish in particular still has some, I suspect. Most of them are vehicles for text gags tho. So it is a question of what matters more - the strict caveats of gameplay, or what I'm trying to put across. To some degree the two are compatable; I think the last mission's better for it, right now, for instance. But in others, I don't know.
It does seem different folks react differently to what I did - some people seem to really enjoy seeing actual battles on the map that aren't over by the time they get there.  
EDIT: After some review, I've gone with Sofa's suggestion and trimmed the allied patrols in Mission 2 - where I think the density was most obvious. 
Difficulty wise...it is possible to swap Sister Psyche for an EB/AV in mission 1, Doc Delilah to an EB (she's actually a very carefully replicated custom, since the real Doc Delilah is level-capped), and for me to turn up some enemy spawn sizes...a lot of my spawns are, after all, controllable objective points. The question is whether I should - I'm reluctant to add more EBs, but the spawn sizes could go up. Thoughts? 
-- Acyl
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Messages In This Thread
Arc 74191: The Great Brain Robbery - by Acyl - 04-16-2009, 05:39 PM
[No subject] - by Wiregeek - 04-16-2009, 05:41 PM
[No subject] - by Acyl - 04-16-2009, 05:42 PM
[No subject] - by Foxboy - 04-16-2009, 05:55 PM
[No subject] - by Acyl - 04-16-2009, 06:17 PM
[No subject] - by Wiregeek - 04-16-2009, 06:21 PM
[No subject] - by Foxboy - 04-16-2009, 06:27 PM
[No subject] - by Wiregeek - 04-17-2009, 06:28 AM
[No subject] - by sweno - 04-17-2009, 06:41 AM
[No subject] - by Bob Schroeck - 04-17-2009, 02:23 PM
[No subject] - by Sofaspud - 04-17-2009, 07:26 PM
[No subject] - by Acyl - 04-17-2009, 08:40 PM
[No subject] - by Acyl - 04-17-2009, 09:00 PM
[No subject] - by Acyl - 04-17-2009, 09:22 PM
Finished - by Rev Dark - 04-17-2009, 11:52 PM

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