So far I have no coherent information on how the Build Up IO performs in the field. Depending on how the game handles it, it may be a requirement (chance for
build up every ten seconds on imps? OMFG!), or a must-not-have (chance for build up once upon summoning?)
I think the important part of imp-slotting is the resist and defense bonus IOs. after that, you can frankenslot a half million different ways and get at or
close to ED.
Turns out, Fulcrum Shift is the big deal holyfield for farming 8 /
"No can brain today. Want cheezeburger."
From NGE: Nobody Dies, by Gregg Landsman
http://www.fanfiction.net/s/5579457/1/NGE_Nobody_Dies
build up every ten seconds on imps? OMFG!), or a must-not-have (chance for build up once upon summoning?)
I think the important part of imp-slotting is the resist and defense bonus IOs. after that, you can frankenslot a half million different ways and get at or
close to ED.
Turns out, Fulcrum Shift is the big deal holyfield for farming 8 /
"No can brain today. Want cheezeburger."
From NGE: Nobody Dies, by Gregg Landsman
http://www.fanfiction.net/s/5579457/1/NGE_Nobody_Dies