You aiming for Zone PvP or dueling in the big end of the pool in the Arena? How much dough you willing to fork out?
At first glance of the build its a case O.O ... what is going on here? Then its become clear...
Still here's a little bit of tweaking, without re-arranging the powers, all I did was move a slot from Swift (you don't need to get -that- fast and move it into Stamina. Otherwise, it was just changing the Enhancements. Now this build is closer to the magical 45% figure, and as a bonus you have more endurance and a global recharge bonus.
Notable Changes:
Hero Plan by Mids' Hero Designer 1.4006
http://www.cohplanner.com/
Cyberman 8 - PvP?: Level 50 Technology Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Thunder Kick
Level 1: Brawl
------------
Set Bonus Totals:
How's that? That's only a brief look, and gets you to 42.3%, 42.3% 38.8% (M,R,A) Defense wise.
Shader.
At first glance of the build its a case O.O ... what is going on here? Then its become clear...
Still here's a little bit of tweaking, without re-arranging the powers, all I did was move a slot from Swift (you don't need to get -that- fast and move it into Stamina. Otherwise, it was just changing the Enhancements. Now this build is closer to the magical 45% figure, and as a bonus you have more endurance and a global recharge bonus.
Notable Changes:
- Changed the first two toggles to Gift of Ancients.
- Uniformed levels of enhancements.
- Crane Kick is 5 x Hecatomb + Mako
- Added LotG +Recharge to the Autos
- Focused Chi to Adjusted Targeting (/SR has inherent +perception)
- Storm Kick to Touch of Death x 6
- Stamina has +End boost
- Cobra Strike - Frankenslot it to get better bonuses.
- Slot Absolute Amazement into Furry to get Bonus for Acc at the expense of Furry's damage.
Hero Plan by Mids' Hero Designer 1.4006
http://www.cohplanner.com/
Cyberman 8 - PvP?: Level 50 Technology Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Thunder Kick
- (A) Touch of Death - Accuracy/Damage: Level 38
- (5) Touch of Death - Damage/Endurance: Level 39
- (7) Touch of Death - Accuracy/Damage/Endurance: Level 38
- (25) Touch of Death - Chance of Damage(Negative): Level 28
- (42) Touch of Death - Damage/Recharge: Level 38
- (45) Touch of Death - Damage/Endurance/Recharge: Level 33
- (A) Gift of the Ancients - Defense: Level 40
- (3) Gift of the Ancients - Defense/Endurance: Level 40
- (9) Gift of the Ancients - Run Speed +7.5%: Level 40
- (31) Gift of the Ancients - Defense/Recharge: Level 40
- (A) Gift of the Ancients - Defense: Level 40
- (3) Gift of the Ancients - Defense/Endurance: Level 40
- (9) Gift of the Ancients - Run Speed +7.5%: Level 40
- (31) Gift of the Ancients - Defense/Recharge: Level 40
- (A) Touch of Death - Accuracy/Damage: Level 40
- (5) Touch of Death - Damage/Endurance: Level 40
- (11) Touch of Death - Damage/Recharge: Level 40
- (25) Touch of Death - Accuracy/Damage/Endurance: Level 40
- (34) Touch of Death - Damage/Endurance/Recharge: Level 40
- (34) Touch of Death - Chance of Damage(Negative): Level 40
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (7) Defense Buff IO: Level 50
- (13) Defense Buff IO: Level 50
- (A) Hecatomb - Accuracy/Damage/Recharge: Level 50
- (11) Hecatomb - Accuracy/Recharge: Level 50
- (13) Hecatomb - Damage/Endurance: Level 50
- (29) Hecatomb - Damage/Recharge: Level 50
- (37) Hecatomb - Damage: Level 50
- (40) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (A) Recharge Reduction IO: Level 50
- (17) Recharge Reduction IO: Level 50
- (A) Crushing Impact - Accuracy/Damage: Level 50
- (15) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (15) Crushing Impact - Damage/Recharge: Level 50
- (34) Crushing Impact - Damage/Endurance: Level 50
- (A) Run Speed IO: Level 50
- (A) Run Speed IO: Level 50
- (17) Run Speed IO: Level 50
- (A) Healing IO: Level 50
- (19) Healing IO: Level 50
- (19) Numina's Convalescence - Heal: Level 45
- (A) Endurance Modification IO: Level 50
- (21) Endurance Modification IO: Level 50
- (21) Performance Shifter - Chance for +End: Level 50
- (43) Performance Shifter - EndMod: Level 33
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (23) Defense Buff IO: Level 50
- (23) Defense Buff IO: Level 50
- (A) Run Speed IO: Level 50
- (A) Scirocco's Dervish - Accuracy/Damage: Level 50
- (27) Scirocco's Dervish - Damage/Endurance: Level 50
- (27) Scirocco's Dervish - Damage/Recharge: Level 50
- (29) Scirocco's Dervish - Accuracy/Recharge: Level 50
- (43) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
- (A) Defense Buff IO: Level 50
- (31) Luck of the Gambler - Defense: Level 50
- (46) Luck of the Gambler - Recharge Speed: Level 33
- (A) Jumping IO: Level 50
- (A) Mako's Bite - Accuracy/Damage: Level 50
- (33) Mako's Bite - Damage/Endurance: Level 50
- (33) Mako's Bite - Damage/Recharge: Level 50
- (33) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (36) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (36) Mako's Bite - Chance of Damage(Lethal): Level 50
- (A) Rope A Dope - Accuracy/Stun: Level 50
- (36) Rope A Dope - Accuracy/Stun/Recharge: Level 50
- (37) Stupefy - Accuracy/Recharge: Level 50
- (37) Stupefy - Endurance/Stun: Level 50
- (A) Red Fortune - Defense/Endurance: Level 50
- (39) Red Fortune - Defense/Recharge: Level 50
- (39) Red Fortune - Endurance/Recharge: Level 50
- (39) Red Fortune - Defense/Endurance/Recharge: Level 50
- (40) Red Fortune - Defense: Level 50
- (40) Red Fortune - Endurance: Level 50
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (46) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (45) Defense Buff IO: Level 50
- (45) Defense Buff IO: Level 50
- (A) Luck of the Gambler - Endurance/Recharge: Level 50
- (48) Luck of the Gambler - Defense/Endurance: Level 50
- (48) Luck of the Gambler - Defense: Level 50
- (48) Luck of the Gambler - Defense/Recharge: Level 50
- (A) Adjusted Targeting - Recharge: Level 50
- (50) Adjusted Targeting - To Hit Buff/Endurance: Level 50
- (50) Adjusted Targeting - Endurance/Recharge: Level 50
- (50) Adjusted Targeting - To Hit Buff/Recharge: Level 50
Level 1: Brawl
- (A) Accuracy IO: Level 50
- (A) Endurance Reduction IO: Level 50
- (A) Recharge Reduction
------------
Set Bonus Totals:
- 14.5% DamageBuff(Smashing)
- 14.5% DamageBuff(Lethal)
- 14.5% DamageBuff(Fire)
- 14.5% DamageBuff(Cold)
- 14.5% DamageBuff(Energy)
- 14.5% DamageBuff(Negative)
- 14.5% DamageBuff(Toxic)
- 14.5% DamageBuff(Psionic)
- 8.75% Defense(Melee)
- 8.75% Defense(Ranged)
- 5.63% Defense(AoE)
- 3.6% Max End
- 45% Enhancement(RechargeTime)
- 49% Enhancement(Accuracy)
- 10% FlySpeed
- 115.5 HP (8.62%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Held) 8.8%
- MezResist(Immobilize) 13.2%
- 13% (0.22 End/sec) Recovery
- 36% (2.01 HP/sec) Regeneration
- 8.78% Resistance(Fire)
- 3.78% Resistance(Cold)
- 1.26% Resistance(Energy)
- 4.39% Resistance(Negative)
- 25% RunSpeed
Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|
How's that? That's only a brief look, and gets you to 42.3%, 42.3% 38.8% (M,R,A) Defense wise.
Shader.