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Dark raised to the power of three equals what? - D/D/S Corr
Dark raised to the power of three equals what? - D/D/S Corr
#1
"I serve the Darkness and the Darkness serves me. How may this one be of assistance tonight?"

darkness's peon is a level 50 dark/dark/soul corrupter and if I had to describe her would be as a dark Healer or a dark Defender trapped on the Villain
side. She is a support build, a D^3 as it were. Shock, horror. Yes, this is not using the corrupter archetype to the full potential, but dp was around before
the Pain domination set, and before Thermals took off, and filled a niche. She was a healer in a land with no healers. She kept teams on their feet and rolling
- dp had a large heal that almost never missed. Teams loved the green numbers, and with Shadow Fall and Hover/Fly running she could stand beside almost anyone
and fire off a heal. Funny thing was, as soon as she fell, the team fell shortly there after. dp was built before I got into Mids, and yes, I know, she does
focus on support powers over offense powers. Apart from the Patron arc, Aura, costume and other missions like that, dp has taken only about 6-10 mission
herself, and soloed even less. She really only discovered that she had any sort of offensive 'teeth' in the early 40s. When she got going ('let the
stops out') in i11, at level 50, while her end held up she could tear anything apart in PvE and in PvP would stalemate anything and even once beat a regen
scrapper when they missed a click in Siren's. She was a Terror (capital T) to fight against.

All that being said, it was recently put forward, that I should make a PvP build of dp.

Problems with dp? There are a few problems with dp. Her current build is not finished as in not fully slotted with IOs. Below is the ideal IO build as it
currently stands. She has nothing in Nightfall, Health is just level 30 Health IOs, Blackstar is 1 Acc, 3 x Dam, and Dark Embrace is just plain resist IOs.
Those are just a few of the sets missing.

I've also posted some of the ideas I've had while fiddling around with Mids.

Now as I was saying: Problems with dp - she eats end and lots of it. When she gets going her end drops quite rapidly. When she's in support mode, its
fairly stable but still fluctuates.

Lack of damage - as a support build dp has little or no offense.

Now dp is quite happy as a support build for her primary build... if only it wasn't soo tiring. And as regards PvP, i12 has changed things so that she
can't stalemate as well anymore, and doesn't have a hope of really winning given her poor damage.

Can you help improve her normal build? Please? Or make her a PvP build?

Budget wise - dp is by far the richest of my redside toons, 26mil on hand, but just say unlimited as things can be bartered, earned, farmed, or obtained via
merits.

Primary build: Improve her end, don't really worry about increasing damage. There's rp reasons why she's not damage first.

PvP build: RP reasons go out the window - Increase end, Increase Damage, Increase Acc. (Rebuild mah toon!)

Shader
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Messages In This Thread
Dark raised to the power of three equals what? - D/D/S Corr - by Shader - 12-24-2008, 02:49 PM
Support IO Build - by Shader - 12-24-2008, 02:52 PM
Support Purple Build - by Shader - 12-24-2008, 02:54 PM
My attempt at a PvP build - by Shader - 12-24-2008, 02:56 PM

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