Wormhole is also very useful when you're trying to solo a map carefully/sneakily.
Say you're on one of those Crey/Tech maps. Come up to a door. Use your camera angle to peek around the corner without exposing yourself. Get a target lock
on the Crey Tanks/Protectors just on the other side.
Step back a few feet. Trigger Wormhole and place the end point right under your faithful Singularity pet.
Not only can they not target you or do ANYTHING because you're not even line of sight until AFTER you've done the stun damage to them, at point blank
range, the Singularity is going to really give them a bad day on top of the holds and crushes you dish out.
Spud also has a point about how it should be used on teams. I'd like to expand on that - I'll be following Terrence along, he'll aggro a nice big
group. But some other party member might mistakenly aggro a completely different group over to the side. Use Wormhole and drag all the enemies into one spot
next to the tank for easier management.
Also - about your Singularity. You can use the initial summon activation in more creative ways then just activating it at the start of a mission. Whenever
Singularity is recharged, you have an opportunity to re-summon it ahead of you. This can be very effective especially on teams. It's like dropping a bomb
sometimes. Of course sometimes the Singularity will choose to do area knockback and scatter the mobs. You should lay down a few holds before you do that in
order to minimize the scatter effect. Your tank will appreciate that.
Say you're on one of those Crey/Tech maps. Come up to a door. Use your camera angle to peek around the corner without exposing yourself. Get a target lock
on the Crey Tanks/Protectors just on the other side.
Step back a few feet. Trigger Wormhole and place the end point right under your faithful Singularity pet.
Not only can they not target you or do ANYTHING because you're not even line of sight until AFTER you've done the stun damage to them, at point blank
range, the Singularity is going to really give them a bad day on top of the holds and crushes you dish out.
Spud also has a point about how it should be used on teams. I'd like to expand on that - I'll be following Terrence along, he'll aggro a nice big
group. But some other party member might mistakenly aggro a completely different group over to the side. Use Wormhole and drag all the enemies into one spot
next to the tank for easier management.
Also - about your Singularity. You can use the initial summon activation in more creative ways then just activating it at the start of a mission. Whenever
Singularity is recharged, you have an opportunity to re-summon it ahead of you. This can be very effective especially on teams. It's like dropping a bomb
sometimes. Of course sometimes the Singularity will choose to do area knockback and scatter the mobs. You should lay down a few holds before you do that in
order to minimize the scatter effect. Your tank will appreciate that.