This is the build I came up with. Its sorta half way between both I think. Its not as defensive as the Kin/WP brute but it almost is, and it doesn't have the Regen that OpMeg's build has, but it almost has. I feel that its sorta the a halfway ground.
Yes, there are unique-s in it as I was recently told of the easy way to get them - morality missions.
Comments would be appreciated... and as requested I've posted it in a more viewing friendly color.
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Baron Black - 2: Level 50 Natural Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fighting
Power Pool: Fitness
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Quick Strike
Level 1: Brawl
Level 2: Ninja Run
Yes, there are unique-s in it as I was recently told of the easy way to get them - morality missions.
Comments would be appreciated... and as requested I've posted it in a more viewing friendly color.
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Baron Black - 2: Level 50 Natural Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fighting
Power Pool: Fitness
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Quick Strike
- (A) Kinetic Combat - Accuracy/Damage: Level 28
- (3) Kinetic Combat - Damage/Endurance: Level 28
- (19) Kinetic Combat - Damage/Recharge: Level 28
- (46) Kinetic Combat - Damage/Endurance/Recharge: Level 28
- (A) Healing IO: Level 30
- (3) Healing IO: Level 30
- (7) Healing IO: Level 30
- (A) Kinetic Combat - Accuracy/Damage: Level 28
- (5) Kinetic Combat - Damage/Endurance: Level 28
- (25) Kinetic Combat - Damage/Recharge: Level 28
- (31) Kinetic Combat - Damage/Endurance/Recharge: Level 28
- (37) Kinetic Combat - Knockdown Bonus: Level 28
- (A) Reactive Armor - Resistance: Level 28
- (5) Reactive Armor - Resistance/Endurance: Level 28
- (7) Reactive Armor - Resistance/Recharge: Level 28
- (11) Reactive Armor - Resistance/Endurance/Recharge: Level 28
- (15) Reactive Armor - Endurance: Level 28
- (A) Kinetic Combat - Accuracy/Damage: Level 28
- (9) Kinetic Combat - Damage/Endurance: Level 28
- (15) Kinetic Combat - Damage/Recharge: Level 28
- (25) Kinetic Combat - Damage/Endurance/Recharge: Level 28
- (31) Kinetic Combat - Knockdown Bonus: Level 28
- (A) Healing IO: Level 30
- (9) Healing IO: Level 30
- (A) Luck of the Gambler - Recharge Speed: Level 33
- (11) Luck of the Gambler - Defense/Endurance: Level 33
- (A) Recharge Reduction
- (13) Recharge Reduction
- (13) Recharge Reduction
- (A) Endurance Reduction IO: Level 50
- (A) Numina's Convalescence - Heal/Endurance/Recharge: Level 30
- (17) Numina's Convalescence - +Regeneration/+Recovery: Level 30
- (17) Numina's Convalescence - Heal/Endurance: Level 30
- (23) Numina's Convalescence - Heal/Recharge: Level 30
- (A) Obliteration - Damage: Level 30
- (19) Obliteration - Accuracy/Recharge: Level 30
- (23) Obliteration - Damage/Recharge: Level 30
- (31) Obliteration - Accuracy/Damage/Recharge: Level 30
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 30
- (46) Obliteration - Chance for Smashing Damage: Level 30
- (A) Efficacy Adaptor - EndMod: Level 28
- (21) Efficacy Adaptor - EndMod/Recharge: Level 28
- (21) Efficacy Adaptor - EndMod/Accuracy: Level 28
- (A) Force Feedback - Chance for +Recharge: Level 28
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (36) Reactive Armor - Resistance/Endurance: Level 28
- (37) Reactive Armor - Resistance: Level 28
- (39) Reactive Armor - Resistance/Recharge: Level 28
- (43) Reactive Armor - Resistance/Endurance/Recharge: Level 28
- (A) Entropic Chaos - Accuracy/Damage: Level 28
- (27) Entropic Chaos - Damage/Endurance: Level 28
- (27) Entropic Chaos - Damage/Recharge: Level 28
- (34) Entropic Chaos - Damage/Endurance/Recharge: Level 28
- (40) Entropic Chaos - Chance of Heal Self: Level 28
- (43) Thunderstrike - Accuracy/Damage/Endurance: Level 30
- (A) Red Fortune - Defense/Endurance: Level 33
- (29) Red Fortune - Defense/Recharge: Level 33
- (29) Red Fortune - Endurance/Recharge: Level 33
- (34) Red Fortune - Defense/Endurance/Recharge: Level 33
- (37) Red Fortune - Defense: Level 33
- (40) Red Fortune - Endurance: Level 33
- (A) Run Speed
- (A) Crushing Impact - Accuracy/Damage: Level 35
- (33) Crushing Impact - Damage/Endurance: Level 35
- (33) Crushing Impact - Damage/Recharge: Level 35
- (33) Crushing Impact - Accuracy/Damage/Recharge: Level 35
- (40) Crushing Impact - Accuracy/Damage/Endurance: Level 35
- (A) Regenerative Tissue - Endurance/Recharge: Level 30
- (36) Miracle - +Recovery: Level 35
- (36) Miracle - Heal: Level 35
- (A) Endurance Modification IO: Level 30
- (39) Endurance Modification IO: Level 30
- (39) Endurance Modification IO: Level 30
- (A) Adjusted Targeting - To Hit Buff: Level 44
- (42) Adjusted Targeting - To Hit Buff/Recharge: Level 44
- (42) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 44
- (42) Adjusted Targeting - Endurance/Recharge: Level 44
- (43) Adjusted Targeting - To Hit Buff/Endurance: Level 44
- (A) Adjusted Targeting - To Hit Buff: Level 47
- (45) Adjusted Targeting - To Hit Buff/Recharge: Level 47
- (45) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 47
- (45) Adjusted Targeting - Endurance/Recharge: Level 47
- (46) Adjusted Targeting - To Hit Buff/Endurance: Level 47
- (A) Efficacy Adaptor - EndMod/Accuracy: Level 50
- (48) Efficacy Adaptor - EndMod/Endurance: Level 50
- (48) Efficacy Adaptor - EndMod: Level 50
- (48) Numina's Convalescence - Heal: Level 50
- (50) Numina's Convalescence - Heal/Endurance: Level 50
- (50) Numina's Convalescence - Heal/Recharge: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (50) Luck of the Gambler - Defense: Level 50
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 2: Ninja Run
Code:
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