Quote:No argument there, though I don't aways use it as much as I should.
2) Parry is *always* worth getting.
Quote:Yeah, I was wondering if doing more than three would really get me anything on those...
3) Remember you have 4 powers in Invuln that can get away with only 3 slots - RPD, REne, REle, and Tough
Quote:I have not yet found a reason to use it on the few characters I have which took it.
I personally think Hasten is overrated.
Quote:Which is pretty much what I've done already, and what I planned on reproducing in the respec.
As you're BS, I'd load all attacks as follows: 3 DAM, 1 Rech, 1 EndRed, 1 Acc
Quote:That's what I was going to take instead of Jump Kick. I needed one or the other in order to get Super Jump, and having another defense instead of an attack I don't use is a big win for me.
SJ: CJ is practically free, and helps Tough negate the Unyeild penalty.
Quote:Hmm. I hadn't considered that -- I kinda thought of Leaping and Flight as being kind of mutually exclusive... But I'm always up for another defense. The only problem is that it would really slow Eva down in team combats -- she's usually running from place to place, whacking anything that looks like a target.
Flight: Hover *rules*.
Quote:True, but there are times I'd rather she not be noticed. I was thinking that I'd really only want the Stealth and not full invis, anyway.
Concealment: Remember that Steath/Invis means you have to turn off Invinc.
-- Bob
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