Quote:That line pretty much sold me on the idea.
Of course, those 'worthy souls' are not volunteers...
It's not a new notion, certainly...I've seen it in various deconstructions of the magical girl genre. But I'm thinking, it'd still be fun to play a cynical and sardonic magical girl who's somewhat less-than-enamoured with the whole schtick. I'm talking massive sarcasm here.
Mind you, she's not an antihero or anything. She's got fairly strong morals. She understands all that intellectually, anyway. She agrees, you know, someone ought to fight evil. Just why...does it have to be her?
So that's the personality cut. Which element and character type to do, however, well...I dunno. She could work as the Shadows/Night one (a Dark/Dark scrapper, perhaps), but that seems a little too obvious. Might be more amusing if she wields power that's usually associated with concepts rather more inspiring.
Or is sticking to the cliche, but doing it well, actually a virtue? Dunno.
There's also the issue of, well, what character type, gamewise, I should play. My Mirror Kingdom character? She's a controller, due to concept...but I don't like playing controllers. Hence I'm like, not motivated to play her. It's kinda a problem.
Hm. I mostly favour Scrappers or Defenders, but I could try a Blaster. I'm also kinda meh about tanks, so...
(Yes, I'm a troublesome person)
-- Acyl