On Faultline:
I confess to being disappointed.
Look, here's the progression as I see it:
1-5: Altas/Galaxy
5-10: Hollows, KR, some Perez
10-15: Hollows, Steel, Sky
15-20: Steel, Sky, Faultline
20-25: Indy, Talos, Striga, Faultline
25-30: Indy, Talos, Striga, Croatoa
30-35: Brick, Founder's, Croatoa
35-40: Brick, Founders
40-45: Peregrine, Shard (if you are feeling masochistic)
45-50: Peregrine, Shard (see above)
While I do applaud their desire to 'fill up' the low ranges, I can't help but feel that their efforts would have been more usefully spent on expanding the 35-40 range, which is usually unpleasant due to mission drought, and/or making the Shard less sucky.
In addition, we were already getting mission glut in the 25-30 range - do we really need to also have that in to 20-25 range?--
Christopher Angel, aka JPublic
The Works of Christopher Angel
I confess to being disappointed.
Look, here's the progression as I see it:
1-5: Altas/Galaxy
5-10: Hollows, KR, some Perez
10-15: Hollows, Steel, Sky
15-20: Steel, Sky, Faultline
20-25: Indy, Talos, Striga, Faultline
25-30: Indy, Talos, Striga, Croatoa
30-35: Brick, Founder's, Croatoa
35-40: Brick, Founders
40-45: Peregrine, Shard (if you are feeling masochistic)
45-50: Peregrine, Shard (see above)
While I do applaud their desire to 'fill up' the low ranges, I can't help but feel that their efforts would have been more usefully spent on expanding the 35-40 range, which is usually unpleasant due to mission drought, and/or making the Shard less sucky.
In addition, we were already getting mission glut in the 25-30 range - do we really need to also have that in to 20-25 range?--
Christopher Angel, aka JPublic
The Works of Christopher Angel