There was a straw poll, of sorts, on the empowerment stations...somewhere in the official CoH forums. I forget. But not many people said they used 'em.
Others, a minority, said they kept 'em perma.
After readin' that, though, I figured I might start. 'cause there's some pretty solid buffs in there. Like, say, Knockback protection. 's not expensive, either, cost like 1 Tech Material, and that ain't difficult to make - you'll probably earn the salvage material back by the time the buff wears off.
I admit I don't use 'em much right now, tho. Does anyone?
As for other stuff, well, the SG mission computer doesn't do much now, no. The devs have said they really wanna get the content working for it, and add more in the future, but...who knows when that'll arrive?
There's speculation that the promised Invention system, when it arrives, will involve base items and salvage. _Castle_, one of the big code guys, has stated the Invention system is the thing he's currently working on. Most players are expecting it in Issue 9 or so.
-- Acyl
Others, a minority, said they kept 'em perma.
After readin' that, though, I figured I might start. 'cause there's some pretty solid buffs in there. Like, say, Knockback protection. 's not expensive, either, cost like 1 Tech Material, and that ain't difficult to make - you'll probably earn the salvage material back by the time the buff wears off.
I admit I don't use 'em much right now, tho. Does anyone?
As for other stuff, well, the SG mission computer doesn't do much now, no. The devs have said they really wanna get the content working for it, and add more in the future, but...who knows when that'll arrive?
There's speculation that the promised Invention system, when it arrives, will involve base items and salvage. _Castle_, one of the big code guys, has stated the Invention system is the thing he's currently working on. Most players are expecting it in Issue 9 or so.
-- Acyl