That's a great monitor, but I'll tell you my concerns:
1) Resolution. 1680x1050 is nice and high (whee, 16x10 ratio, too), but make sure you set whatever video card you have to support it properly when feeding it lower resolutions (you want sidebars, not stretching).
2) For CoH, to *really* get the most out of your monitor, you'll want to run it at native resolution (assuming you don't play in a window, that is). That means you'll need a video card that can support playing the game at that resolution - I'd bump up your spending expectations a little. Assuming you're AGP, think 6800/X800, or PCI-E, think 7600/X1600.
3) OTOH, if CoH lets you drop the resolution a little (ie to 1440x900 or even down to 1280x800) you get free antialiasing. Seriously, you can use 2x in game and that will balance out with the monitor's scaling to give you an impressive effect.
4) Check the vertical viewing angle, assuming you've seen one in stores. Probably my biggest complaint with my 1907 (except the base) was the vertical viewing angle. It claimed 130 deg, but in practice I found it much lower than that, and the way the color distortions cropped up were downright bizarre.
5) Assuming it's got the same limitations as most other LCD monitors, you'll want to make a decision on whether the imperceptably better image you get from the digital input is worth the loss of screen controls you get on an analog input.
6) Be prepared to screw around with the brightness. 1000:1 contrast with 300 cads/m2 is damn bright, you'll want to cut it down. On a similar note, expect CoH to look downright goofy for a while - by their nature, LCDs tend to show colour differences more clearly, and you'll notice some weirdness you didn't before. For me, it was some cement textures - I was like 'why is there green and purple in those?'
7) Check the warranty/return rules! I can't stress that enough. Some companies require a significant number of dead pixels before you can return. I don't know what Samsung's policy is.
--
Christopher Angel, aka JPublic
The Works of Christopher Angel
1) Resolution. 1680x1050 is nice and high (whee, 16x10 ratio, too), but make sure you set whatever video card you have to support it properly when feeding it lower resolutions (you want sidebars, not stretching).
2) For CoH, to *really* get the most out of your monitor, you'll want to run it at native resolution (assuming you don't play in a window, that is). That means you'll need a video card that can support playing the game at that resolution - I'd bump up your spending expectations a little. Assuming you're AGP, think 6800/X800, or PCI-E, think 7600/X1600.
3) OTOH, if CoH lets you drop the resolution a little (ie to 1440x900 or even down to 1280x800) you get free antialiasing. Seriously, you can use 2x in game and that will balance out with the monitor's scaling to give you an impressive effect.
4) Check the vertical viewing angle, assuming you've seen one in stores. Probably my biggest complaint with my 1907 (except the base) was the vertical viewing angle. It claimed 130 deg, but in practice I found it much lower than that, and the way the color distortions cropped up were downright bizarre.
5) Assuming it's got the same limitations as most other LCD monitors, you'll want to make a decision on whether the imperceptably better image you get from the digital input is worth the loss of screen controls you get on an analog input.
6) Be prepared to screw around with the brightness. 1000:1 contrast with 300 cads/m2 is damn bright, you'll want to cut it down. On a similar note, expect CoH to look downright goofy for a while - by their nature, LCDs tend to show colour differences more clearly, and you'll notice some weirdness you didn't before. For me, it was some cement textures - I was like 'why is there green and purple in those?'
7) Check the warranty/return rules! I can't stress that enough. Some companies require a significant number of dead pixels before you can return. I don't know what Samsung's policy is.
--
Christopher Angel, aka JPublic
The Works of Christopher Angel
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