It was pretty fun, though the lack of TF rewards is a bit... disappointing. Not a show-stopper, by any means, just frustrating. "I kicked the
Hydra's ass and all I got was this lousy t-shirt?!?" kind of frustrating, heh.
As a total n00b on this TF, I'd like to add to Wiregeek's list of Things To Do. It appears to work fine to have the sub-40's sidekicked to
50's, which is good -- I'd have dropped many more times than I did, otherwise -- but for the sake of whatever deity you hold dear: SKs, stick to your
mentors; mentors, stick to your SKs! I discovered that it's possible to stay within gun range of the hydra head (very close, as it happens) and still be
in SK range of a mentor babysitting a generator, but it's a *very* close thing. Pooky zoomed off to put down a Rikti uprising at one point, passing just
out of range, and I was eating floor so fast I barely had time to go "Oh, crap!"
Also: I would suggest having a 50 with Recall Friend locate crates, zap the lowbies to them, and then have someone else zap them right the hell out of danger
range again. The other times I died were due to trying to navigate the catwalk maze with Rikti and hydra spawn and monkeys oh my all wandering around looking
for a fight.
This is all assuming, of course, you don't just take the usual Legendary tactic of Superior Firepower and sterilize the place as you go along.![[Image: smile.gif]](http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif)
And as WG said, Emerald has it too, so we've got at least two more runs we can make on this to get whoever wants the goodies covered.
ETA: oh, and the hydra head? That's some seriously butt-ugly stuff there, man. First thing I've seen in game that gave me the creeps. Ugh!
--sofaspud
--"Listening to your kid is the audio equivalent of a Salvador Dali painting, Spud." --OpMegs
Hydra's ass and all I got was this lousy t-shirt?!?" kind of frustrating, heh.
As a total n00b on this TF, I'd like to add to Wiregeek's list of Things To Do. It appears to work fine to have the sub-40's sidekicked to
50's, which is good -- I'd have dropped many more times than I did, otherwise -- but for the sake of whatever deity you hold dear: SKs, stick to your
mentors; mentors, stick to your SKs! I discovered that it's possible to stay within gun range of the hydra head (very close, as it happens) and still be
in SK range of a mentor babysitting a generator, but it's a *very* close thing. Pooky zoomed off to put down a Rikti uprising at one point, passing just
out of range, and I was eating floor so fast I barely had time to go "Oh, crap!"
Also: I would suggest having a 50 with Recall Friend locate crates, zap the lowbies to them, and then have someone else zap them right the hell out of danger
range again. The other times I died were due to trying to navigate the catwalk maze with Rikti and hydra spawn and monkeys oh my all wandering around looking
for a fight.
This is all assuming, of course, you don't just take the usual Legendary tactic of Superior Firepower and sterilize the place as you go along.
![[Image: smile.gif]](http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif)
And as WG said, Emerald has it too, so we've got at least two more runs we can make on this to get whoever wants the goodies covered.
ETA: oh, and the hydra head? That's some seriously butt-ugly stuff there, man. First thing I've seen in game that gave me the creeps. Ugh!
--sofaspud
--"Listening to your kid is the audio equivalent of a Salvador Dali painting, Spud." --OpMegs