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Sunday TF report: CoT, Eden Again
 
#13
I've gotten conflicting information on which mobs respawn in the trial. One friend swears that it's the mobs in the central cavern that respawns. One guide I read insists the central mobs do NOT respawn, but the ones in the individual tunnel branches leading to the obelisks DO. I do not know which is correct.

I will note, however, that the Igneous are very hard to fight at Level 15 - they're pretty tough enemies for that range, because they've got some mez and they run around a lot.

The latter, in particular, means it's very easy to get adds in the cavern. That's what happened to us a couple times. In one instance, I distinctly recall a Igneous doing a runner - and it was the radiation anchor. I knew there wouldn't be enough time to type 'TURN RI OFF' and be understood, so all I could do was watch as it dashed off and aggro'd the next group due to the rad debuff. Sucks.

I'm pretty sure we also got at least one add due to someone being knockback'd into another spawn...and so on, so forth. Like I said. It's very harsh at level 15.

Probably too harsh. I can condone insane challenges for higher level content, but for the very first trial in the game? And whose bright idea was it to require a full team of 8 with actual synchronity? =P
-- Acyl
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Messages In This Thread
Sunday TF report: CoT, Eden Again - by Wiregeek - 05-05-2008, 09:36 AM
[No subject] - by Bob Schroeck - 05-05-2008, 01:47 PM
[No subject] - by Acyl - 05-05-2008, 03:24 PM
[No subject] - by Matrix Dragon - 05-05-2008, 03:39 PM
[No subject] - by Ankhani - 05-05-2008, 05:15 PM
[No subject] - by Wiregeek - 05-05-2008, 06:28 PM
[No subject] - by Sofaspud - 05-05-2008, 06:38 PM
[No subject] - by jpub - 05-05-2008, 06:50 PM
[No subject] - by Wiregeek - 05-05-2008, 06:52 PM
[No subject] - by Ankhani - 05-05-2008, 08:04 PM
[No subject] - by Wiregeek - 05-05-2008, 08:13 PM
[No subject] - by Render - 05-06-2008, 02:25 AM
[No subject] - by Acyl - 05-06-2008, 01:45 PM

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