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Prestige from an RP/Fic perspective - how I see it.
Prestige/influence
#6
I tend to think of it as a mechanism for gameplay; as it does not actually translate well into any sort of real world/comic book equivalent. The same way that
Bella, cruising the perimeter of Perez Park could arrest enough Skulls and Hellions to populate a rural town in an hour (1,200 conservatively)

How many heroes spend themselves stupid on the latest magical gew-gaws, power boosters, etc.. Or go through the pockets of defeated foes in search of small
change, ancient bones (dropped by Hugh Heffner/Russ Meyer, etc.), or Hamidon Goo.

In terms of fiction, you would have to choose a direction and run with it. I used material salvage as a revenue mechanism in the Jackie Story, where a
percentage of untraced salvage is returned to the hero/supergroup. You could also look at externally funded organizations (IST). Or poor schlubs who have to
scramble to make ends meet (Superball, Gil MacHeath). Bounty hunter/bail bondsmen heroes would also fit nicely into this framework.

I think the developers (wisely) chose unique markers (Influence/Prestige) to avoid having their heros appear as being akin to some very iffy historical
examples that made use of the forfeit of assets part of the judicial process.

Shayne
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Messages In This Thread
[No subject] - by sweno - 05-22-2008, 10:05 AM
[No subject] - by Sofaspud - 05-22-2008, 10:45 AM
[No subject] - by Matrix Dragon - 05-22-2008, 10:54 AM
[No subject] - by Bob Schroeck - 05-22-2008, 01:59 PM
Prestige/influence - by Rev Dark - 05-22-2008, 06:42 PM
[No subject] - by Bob Schroeck - 05-22-2008, 06:46 PM
[No subject] - by Ankhani - 05-22-2008, 07:29 PM

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