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Off the mental rails: Favorite development stories
 
#7
Quite a few of my characters are either references or homages to something. Some more subtle than others.

Eri Silverwing (the first character I really played seriously, and still my highest level one) started out with a very simple concept - she's
"Rachel's daughter".

I don't expect anyone to ever guess without being told that the "Rachel" in question is Rachel Shiori Guardian from the h-manga Ragnarock City.
(Which has the distinction of being one of the first things I ever bought at an anime convention.) I haven't been able to make up my mind as to whether
she's a dimension traveller or not... '.'

Anire is the character I made during the CoV beta. I sort of designed her to be opposite Eri in as many ways as possible. Name is "Erina" spelled
backwords. Eri uses dark energy to attack and weird shiny energy for defense. Anire uses weird shiny energy to attack and dark energy for defense. Oh, and
she's Eri's adopted sister. They actually get along pretty well - since almost everything around to fight at low levels is also some kind of villain, I
gave Anire the long-term goal of getting pretty much all the groups operating in the RI to destroy each other. (This same issue ends up making most of my
"villains" not-particularly-villainous.)

Now, at this point, almost all the faces in the costume creator I thought were really ugly, so I ended up using the "eyes closed" one because it was
the only one that *wasn't*. This lead to my decision that she could actually see without her eyes open (though not quite in the same way as ordinary
sight). And if she opens her eyes to look at someone, it generally means she really likes them. And I decided she sometimes really likes people for odd reasons
- things like writing news stories that say bad things about her. (That last based partly in how the "kidnapping" missions seemed more like rescues.)

Mirami started out purely from a costume design impulse - wanting to make something that looked like the school uniforms in Operation Sanctuary. The funny
thing is, the element that gave me the idea is usually something that *annoys* me designing costumes - that the bottom of shirts is a little ways above the top
of the skirt, so you get an annoying gap that for most of what I'm trying to do doesn't belong. But this actually allows making something that looks
more like the summer uniforms from OS. Later I remade her on a different server after giving her a backstory tying her with Alexis.

Shia Arisa Plenilune and Lovriel are both fundamentally inspired by snark. Specifically, the desire to poke at the attitudes towards farming and fire/kinetics
controllers. (Oh, and yes - they're a lot of fun.)

Lovriel is (as I think EML guessed) named after the character from the h-anime Devil Angel Jiburiru. Mostly because I wondered how many people would recognize
the name. That and because I wanted to use the line "Love-chan never did anything to you!" in her bio.

Shia Arisa Plenilune is probably the most reference-filled character I've ever made. Conceptually, she's a reyvateil. (From the game Ar tonelico:
Melody of Elemia, which you need to acquire and play if you didn't already know that. ^_- ) Her name is structured similarly to one of the characters from
that game, Misha Arsellic Lune. Shia is one of the main characters from Pita-Ten. (Who happens to share an apartment with one named Misha...) Arisa is after
Arisa Glennorth from Stellvia.

Hmmm... I think that's most of them that have interesting design stories. '.'

-Morgan.
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Messages In This Thread
[No subject] - by Foxboy - 06-08-2008, 05:34 PM
[No subject] - by Sofaspud - 06-08-2008, 06:49 PM
[No subject] - by Wiregeek - 06-08-2008, 07:16 PM
[No subject] - by sweno - 06-08-2008, 10:02 PM
[No subject] - by Acyl - 06-09-2008, 03:02 AM
[No subject] - by Morganite - 06-09-2008, 05:16 AM
[No subject] - by Bob Schroeck - 06-09-2008, 05:27 AM

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