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PVP? It's officially over. VEATs win. (Okay, Fortunatas Specifically)
 
#15
I went away and made said ok... they said a lvl 50 Widow had 70% Melee Defense. Prove that it can be done.

This was before I read the posts since my last post.

It can be done. Its a real ugly build - a respec type of build, not to sure how playable it would be.

It involves 4 Touch of Death by 6 sets, 3 Guassian by 6 sets, Mask Presence, the Steadfast Unique, the Autos, and a few lvl 50 Def IOs along with Combat Jumping.

The result? 26.1% Def for all expect Psi which is 14.9%. Melee 71.4% Range 44.8% AoE 46.7%

But as pointed out above, it can be easily nulified. Get a couple of -Def Debuff and all of a sudden you are made of sugar... A Rad troller and a scrapper or tanker with Focused Accuracy... with a dark/dark Defender working as team? Nothings getting through to them.
Shader

Villain Plan by Mids' Villain Designer 1.40

http://www.cohplanner.com/

Widow1: Level 50 Natural Arachnos Widow

Primary Power Set: Night Widow Training

Secondary Power Set: Widow Teamwork

Power Pool: Fitness

Power Pool: Leaping

Villain Profile:

Level 1: Poison Dart -- Thundr-Acc/Dmg/Rchg:50(A), Dev'n-Acc/Dmg/Rchg:50(3), Thundr-Acc/Dmg/EndRdx:50(3), Mael'Fry-Dmg/EndRdx/Rchg:35(46), Dev'n-Dmg/EndRdx:50(46)

Level 1: Combat Training: Defensive -- DefBuff-I:50(A), DefBuff-I:50(9), DefBuff-I:50(13), DefBuff-I:50(37)

Level 2: Swipe -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(5), T'Death-Dmg/Rchg:40(5), T'Death-Acc/Dmg/EndRdx:40(11), T'Death-Dmg/EndRdx/Rchg:40(15), T'Death-Dam%:40(34)

Level 4: Tactical Training: Maneuvers -- DefBuff-I:50(A), DefBuff-I:50(9), DefBuff-I:50(15), DefBuff-I:50(17), EndRdx-I:50(37)

Level 6: Strike -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(7), T'Death-Dmg/Rchg:40(7), T'Death-Acc/Dmg/EndRdx:40(11), T'Death-Dmg/EndRdx/Rchg:40(17), T'Death-Dam%:40(36)

Level 8: Swift -- Run-I:50(A)

Level 10: Indomitable Will -- S'fstPrt-ResDam/Def+:28(A), ImpArm-ResPsi:40(40)

Level 12: Combat Jumping -- DefBuff-I:50(A), DefBuff-I:50(13)

Level 14: Super Jump -- SprngFt-EndRdx:50(A), ULeap-Stlth:50(46)

Level 16: Follow Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(19), GSFC-ToHit/Rchg/EndRdx:50(23), GSFC-Rchg/EndRdx:50(23), GSFC-ToHit/EndRdx:50(25), GSFC-Build%:50(25)

Level 18: Health -- Heal-I:50(A), Heal-I:50(19)

Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)

Level 22: Mental Training -- Run-I:50(A)

Level 24: Mask Presence -- DefBuff-I:50(A), DefBuff-I:50(27)

Level 26: Foresight -- ResDam-I:50(A), DefBuff-I:50(27), DefBuff-I:50(43)

Level 28: Placate -- RechRdx-I:50(A), RechRdx-I:50(29), RechRdx-I:50(29)

Level 30: Eviscerate -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(31), T'Death-Dmg/Rchg:40(31), T'Death-Acc/Dmg/EndRdx:40(31), T'Death-Dmg/EndRdx/Rchg:40(34), T'Death-Dam%:40(36)

Level 32: Slash -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(33), T'Death-Dmg/Rchg:40(33), T'Death-Acc/Dmg/EndRdx:40(33), T'Death-Dmg/EndRdx/Rchg:40(34), T'Death-Dam%:40(37)

Level 35: Tactical Training: Assault -- EndRdx-I:50(A), EndRdx-I:50(36)

Level 38: Mind Link -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(39), GSFC-ToHit/Rchg/EndRdx:50(39), GSFC-Rchg/EndRdx:50(39), GSFC-ToHit/EndRdx:50(40), GSFC-Build%:50(40)

Level 41: Spin -- M'Strk-Acc/Dmg:50(A), M'Strk-Dmg/EndRdx:50(42), M'Strk-Dmg/Rchg:50(42), M'Strk-Acc/EndRdx:50(42), M'Strk-Acc/Dmg/EndRdx:50(43), M'Strk-Dmg/EndRdx/Rchg:50(43)

Level 44: Elude -- RechRdx-I:50(A), RechRdx-I:50(45), DefBuff-I:50(45), EndMod-I:50(45)

Level 47: Tactical Training: Leadership -- GSFC-ToHit:28(A), GSFC-ToHit/Rchg:28(48), GSFC-ToHit/Rchg/EndRdx:28(48), GSFC-Rchg/EndRdx:28(48), GSFC-ToHit/EndRdx:28(50), GSFC-Build%:28(50)

Level 49: Combat Training: Offensive -- Acc-I:50(A), Acc-I:50(50)

------------

Level 1: Brawl -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 1: Conditioning

------------

------------

| Copy & Paste this data into Mids' Hero Designer to view the build |

|-------------------------------------------------------------------|

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|78DAA594D952134114867B4842802484B0050884B0062419C99DCB8545B1281A164|

|B140B90A911A7C89471823303C89D0FC023480925EB2BE8C3C573FA6F534E79E914|

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|-------------------------------------------------------------------|
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Messages In This Thread
[No subject] - by Wiregeek - 07-24-2008, 12:20 AM
[No subject] - by Logan Darklighter - 07-24-2008, 12:36 AM
[No subject] - by OpMegs - 07-24-2008, 12:46 AM
[No subject] - by Logan Darklighter - 07-24-2008, 12:54 AM
[No subject] - by Wiregeek - 07-24-2008, 01:00 AM
[No subject] - by Ankhani - 07-24-2008, 01:41 AM
[No subject] - by Shader - 07-24-2008, 03:11 AM
[No subject] - by Wiregeek - 07-24-2008, 05:56 AM
[No subject] - by Logan Darklighter - 07-24-2008, 07:12 AM
[No subject] - by Ankhani - 07-24-2008, 09:22 AM
[No subject] - by Acyl - 07-24-2008, 01:48 PM
[No subject] - by Logan Darklighter - 07-24-2008, 02:26 PM
[No subject] - by Shader - 07-24-2008, 03:01 PM
[No subject] - by Acyl - 07-24-2008, 05:19 PM

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