from TFA
From NGE: Nobody Dies, by Gregg Landsman
http://www.fanfiction.net/s/5579457/1/NGE_Nobody_Dies
Quote:Mission Architect's key features"No can brain today. Want cheezeburger."Inappropriate content
- System for creating missions is built into the game. A
company called "Architect Entertainment" offers a virtual world
experience for heroes and villains. You enter this company, create your
adventure via a Holodeck-like interface and share it with the world.- XP and influence rewards for player-created missions are exactly the same as any other mission rewards.
- You
can level a character from level 1 to level 50 solely through Architect
Entertainment at an equivalent rate to leveling elsewhere.- Missions can be shared with anyone regardless of what server or side someone plays on.
- The
mission browser is for people who just want to play the user created
content. You can sort these stories by name, highest rated, length and
recently added.- You can rate a mission from 1-5 stars after completing it.
- Depending
on how well the mission is rated, its creator will get in-game benefits
and could even enter a Hall of Fame. Incentives!- Missions of high regard could become Dev Choice, where even more rewards lie in wait.
- A mysterious third tier exists, but more on that later...
Enemies
- Language filters check for unwanted words and won't allow publishing them until they're removed.
- Players can flag content for inappropriateness.
- All users and flags are tracked for any potential vote griefing.
Miscellaneous
- Every enemy group that's been in the game since launch is available.
- Conversely, you can create custom enemies and enemy groups.
- Pick from minions, lieutenants, bosses.
- Give enemies any powers you want.
- Local stories are on your actual harddrive, and you can have as many as you can store.
- These local stories can be tested by you or your party, but they are not considered published yet.
- While playing local stories, you gain no rewards as this is meant for testing.
- There's a separate section for creating your own custom characters for missions.
- Architect Entertainment buildings are in 19 different zones.
- Each account can have up to 3 published story arcs.
- A story arc can be made of up to 5 missions.
- Up to 25 objectives in each missions.
From NGE: Nobody Dies, by Gregg Landsman
http://www.fanfiction.net/s/5579457/1/NGE_Nobody_Dies