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Architect Info Released!
 
#3
from TFA
Quote:Mission Architect's key features
  • System for creating missions is built into the game. A
    company called "Architect Entertainment" offers a virtual world
    experience for heroes and villains. You enter this company, create your
    adventure via a Holodeck-like interface and share it with the world.
  • XP and influence rewards for player-created missions are exactly the same as any other mission rewards.
  • You
    can level a character from level 1 to level 50 solely through Architect
    Entertainment at an equivalent rate to leveling elsewhere.
  • Missions can be shared with anyone regardless of what server or side someone plays on.
  • The
    mission browser is for people who just want to play the user created
    content. You can sort these stories by name, highest rated, length and
    recently added.
  • You can rate a mission from 1-5 stars after completing it.
  • Depending
    on how well the mission is rated, its creator will get in-game benefits
    and could even enter a Hall of Fame. Incentives!
  • Missions of high regard could become Dev Choice, where even more rewards lie in wait.
  • A mysterious third tier exists, but more on that later...
Inappropriate content
  • Language filters check for unwanted words and won't allow publishing them until they're removed.
  • Players can flag content for inappropriateness.
  • All users and flags are tracked for any potential vote griefing.
Enemies
  • Every enemy group that's been in the game since launch is available.
  • Conversely, you can create custom enemies and enemy groups.
  • Pick from minions, lieutenants, bosses.
  • Give enemies any powers you want.
Miscellaneous
  • Local stories are on your actual harddrive, and you can have as many as you can store.
  • These local stories can be tested by you or your party, but they are not considered published yet.
  • While playing local stories, you gain no rewards as this is meant for testing.
  • There's a separate section for creating your own custom characters for missions.
  • Architect Entertainment buildings are in 19 different zones.
  • Each account can have up to 3 published story arcs.
  • A story arc can be made of up to 5 missions.
  • Up to 25 objectives in each missions.
"No can brain today. Want cheezeburger."
From NGE: Nobody Dies, by Gregg Landsman
http://www.fanfiction.net/s/5579457/1/NGE_Nobody_Dies
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Messages In This Thread
Architect Info Released! - by Unicorna - 02-26-2009, 11:31 PM
[No subject] - by Wiregeek - 02-27-2009, 01:18 AM
[No subject] - by Wiregeek - 02-27-2009, 01:19 AM
[No subject] - by OpMegs - 02-27-2009, 01:24 AM
[No subject] - by Wiregeek - 02-27-2009, 01:25 AM
[No subject] - by OpMegs - 02-27-2009, 01:29 AM
[No subject] - by Fidoohki - 02-27-2009, 01:52 AM
[No subject] - by Bob Schroeck - 02-27-2009, 02:13 AM
[No subject] - by Baseload - 02-27-2009, 03:46 AM
[No subject] - by Logan Darklighter - 02-27-2009, 05:43 AM
[No subject] - by Foxboy - 02-27-2009, 08:50 AM
[No subject] - by ECSNorway - 02-28-2009, 03:03 AM
[No subject] - by Shader - 02-28-2009, 02:57 PM
[No subject] - by Evil Midnight Lurker - 03-03-2009, 08:24 AM

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