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Architect Info Released!
 
#4
Major points I noticed:

Quote: - XP and influence rewards for player-created missions are exactly the same as any other mission rewards


- You can level a character from level 1 to level 50 solely through Architect Entertainment at an equivalent rate to leveling elsewhere.
Interesting possibilities here, especially when you combine them with.....

Quote: Missions can be shared with anyone regardless of what server or side someone plays on.
Co-op gameplay that doesn't have to be in the RWZ or Cimerora. Oh, the possibilities....

  • Every enemy group that's been in the game since launch is available.

  • Conversely, you can create custom enemies and enemy groups.

  • Pick from minions, lieutenants, bosses.

  • Give enemies any powers you want.

Confirms a lot of stuff here that'd been questioned about. Apparently the Lady Nogitsune's ninja nightmare is indeed possible. "Custom enemy
groups" also suggests that "The Night Of a Million Catgirls" is also possible.

Quote: A mysterious third tier exists, but more on that later...
So, Hall of Fame, Dev's Choice, and ???
---
"Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay
waste."
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Messages In This Thread
Architect Info Released! - by Unicorna - 02-26-2009, 11:31 PM
[No subject] - by Wiregeek - 02-27-2009, 01:18 AM
[No subject] - by Wiregeek - 02-27-2009, 01:19 AM
[No subject] - by OpMegs - 02-27-2009, 01:24 AM
[No subject] - by Wiregeek - 02-27-2009, 01:25 AM
[No subject] - by OpMegs - 02-27-2009, 01:29 AM
[No subject] - by Fidoohki - 02-27-2009, 01:52 AM
[No subject] - by Bob Schroeck - 02-27-2009, 02:13 AM
[No subject] - by Baseload - 02-27-2009, 03:46 AM
[No subject] - by Logan Darklighter - 02-27-2009, 05:43 AM
[No subject] - by Foxboy - 02-27-2009, 08:50 AM
[No subject] - by ECSNorway - 02-28-2009, 03:03 AM
[No subject] - by Shader - 02-28-2009, 02:57 PM
[No subject] - by Evil Midnight Lurker - 03-03-2009, 08:24 AM

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