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just got emailed this
 
#12
Y'know, strange as it may seem, its the 'Walking the line' part that gets me, not the crossing over. I've always felt I wasn't playing Reyshal correctly, since she can't be as *ruthless* as I imagined her when I created her. That's going to be fun..

EDIT: Re-checked the press release:

Quote:Clearly marked missions, in addition to behaviors and decisions made by the player, will move a hero's or villain's moral compass, which could eventually change the hero's or villain's alignment. Going Rogue will also introduce two primary new fictional characters representative of this alignment shift in the game's lore: Maelstrom, a pistol-wielding hero gone rogue, and Desdemona, a demon-summoning villain who has been redeemed.

Answers that question, dunnit?
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Messages In This Thread
just got emailed this - by dark seraph - 05-12-2009, 05:12 AM
[No subject] - by Wiregeek - 05-12-2009, 05:14 AM
[No subject] - by Unicorna - 05-12-2009, 05:45 AM
[No subject] - by OpMegs - 05-12-2009, 09:58 AM
[No subject] - by Shader - 05-12-2009, 10:26 AM
[No subject] - by OpMegs - 05-12-2009, 12:42 PM
[No subject] - by Matrix Dragon - 05-12-2009, 03:11 PM
[No subject] - by ECSNorway - 05-12-2009, 03:47 PM
[No subject] - by Vyperpunk - 05-12-2009, 04:17 PM
[No subject] - by sweno - 05-12-2009, 04:38 PM
[No subject] - by ECSNorway - 05-12-2009, 04:43 PM
[No subject] - by Niteflier - 05-12-2009, 05:18 PM
[No subject] - by Foxboy - 05-12-2009, 05:53 PM
[No subject] - by Acyl - 05-12-2009, 06:04 PM
[No subject] - by sweno - 05-12-2009, 06:10 PM
[No subject] - by Wiregeek - 05-12-2009, 06:38 PM
[No subject] - by Acyl - 05-12-2009, 06:45 PM
[No subject] - by Acyl - 05-12-2009, 07:06 PM
[No subject] - by OpMegs - 05-13-2009, 12:59 AM
[No subject] - by Matrix Dragon - 05-13-2009, 02:31 AM
[No subject] - by dark seraph - 05-13-2009, 11:36 AM
[No subject] - by Shader - 05-13-2009, 01:10 PM

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