Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Sample of new Costume Change Emote
 
#8
If you wanted to get REALLY creative, you can set up two-part keybinds using the /bindloadfile command so that you can pick the emote AND the costume slot you
want dynamically.

The sequence I tested was:

1) Hit numpad key to select emote

1a) Key re-binds the numpad so that step 2 will work correctly

2) Hit numpad key again to select costume

2a) Key executes desired cc_e command and re-binds the keys back to the way they were in step 1

Granted, it was more a test to see if I -could-, but it was kind of nifty. Smile I was actually planning on taking it to a third level, actually -- one key to
trigger "costume change mode", then from there starting at step 1. That's so I didn't use up 5 keys permanently (or more when they add more
cc_e options).

--sofaspud
--"Listening to your kid is the audio equivalent of a Salvador Dali painting, Spud." --OpMegs
Reply


Messages In This Thread
Sample of new Costume Change Emote - by Baseload - 06-16-2009, 03:00 AM
[No subject] - by ECSNorway - 06-16-2009, 03:06 AM
[No subject] - by Morganite - 06-16-2009, 03:18 AM
[No subject] - by Acyl - 06-16-2009, 12:20 PM
[No subject] - by Bob Schroeck - 06-16-2009, 01:59 PM
[No subject] - by Drenivian - 06-16-2009, 02:36 PM
[No subject] - by Baseload - 06-16-2009, 05:29 PM
[No subject] - by Sofaspud - 06-16-2009, 05:47 PM
[No subject] - by Vyperpunk - 06-16-2009, 06:40 PM
[No subject] - by Bob Schroeck - 06-16-2009, 06:44 PM
[No subject] - by Wiregeek - 06-16-2009, 07:39 PM
[No subject] - by ECSNorway - 06-16-2009, 09:19 PM
[No subject] - by Foxboy - 06-16-2009, 09:48 PM
[No subject] - by Firvulag - 06-16-2009, 09:51 PM
[No subject] - by Sofaspud - 06-16-2009, 09:52 PM
[No subject] - by ECSNorway - 06-17-2009, 12:51 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)