The power customization aspect of i16 opens up a world of choices. I can't tell you how many of my characters don't have the colors they wanna because
their power colors clashed with it. I highly doubt the actual Vyperpunk would tolerate pink circles about her for long without going into a homicidal rage.
The whole villain hero fairness thing irks me a lil bit. Moreso now that they've gimped red side a fair bit though subtlety so. MA/AE has made the butt
cape argument moot though. I would like to see dual pistols available on blue though... and controllable pets for that matter.
Per the Devs loving farmers: Pretty sure the Devs know that no matter what they do farmers and farming will continue. This, I'm seeing, is more like a way
to pull them out of the public view. They'll still be there but there'll be less requests for fillers and fewer broadcasts about farm teams looking for
members.
Most farmers, worth their salt, can solo a mob spawned for 6 people with little difficulty. They're also greedy and really rather not have to share the inf
with 5 other people. Before AE, farming was somewhat of a 'private club' that would occasionally suck in PUG players just to fill the empty spaces to
up the mob size for optimal gain. This'll just move them back away from the limelight.
All in all I'm pretty *squee* over i16 myself. More for the power customization than anything else.
their power colors clashed with it. I highly doubt the actual Vyperpunk would tolerate pink circles about her for long without going into a homicidal rage.
The whole villain hero fairness thing irks me a lil bit. Moreso now that they've gimped red side a fair bit though subtlety so. MA/AE has made the butt
cape argument moot though. I would like to see dual pistols available on blue though... and controllable pets for that matter.
Per the Devs loving farmers: Pretty sure the Devs know that no matter what they do farmers and farming will continue. This, I'm seeing, is more like a way
to pull them out of the public view. They'll still be there but there'll be less requests for fillers and fewer broadcasts about farm teams looking for
members.
Most farmers, worth their salt, can solo a mob spawned for 6 people with little difficulty. They're also greedy and really rather not have to share the inf
with 5 other people. Before AE, farming was somewhat of a 'private club' that would occasionally suck in PUG players just to fill the empty spaces to
up the mob size for optimal gain. This'll just move them back away from the limelight.
All in all I'm pretty *squee* over i16 myself. More for the power customization than anything else.