I haven't done any of the new content, but I'll chime in with my 1.5 cents on keys:
As with most things in this game, it's all about the team(s) that run it.
Some trials are more forgiving with what is required (BAF), but keys requires a fairly co-ordinated group who knows what they are doing.
The early (rage filled) runs I did at first were mainly the fault of ignorance. We didn't know what was going on, and we suffered.
If you have a group of people who know what to expect, and who aren't going to run off and draw agro back to the group, it can be done well and quickly.
-Terry
-----
"so listen up boy, or pornography starring your mother will be the second worst thing to happen to you today"
TF2: Spy
As with most things in this game, it's all about the team(s) that run it.
Some trials are more forgiving with what is required (BAF), but keys requires a fairly co-ordinated group who knows what they are doing.
The early (rage filled) runs I did at first were mainly the fault of ignorance. We didn't know what was going on, and we suffered.
If you have a group of people who know what to expect, and who aren't going to run off and draw agro back to the group, it can be done well and quickly.
-Terry
-----
"so listen up boy, or pornography starring your mother will be the second worst thing to happen to you today"
TF2: Spy