G'day folks.
And here is where the CoH dev team finally succeeds in mostly alienating me from any affection for the CoH game anymore. >
I'd like to call this thread "Who's dying now?" >
[SPOILERS AHEAD! You have been warned!
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What I'm about to say probably won't be a surprise to the folks who know that I have a great deal of 'affection' for the character of Sister Psyche. The fact that I have both fan artwork of her, as well as two of the inked production pages from the CoH comic, should indicate to even the most casual observer that I am a bit biased when it comes to her. ;]
So.....What I am now is VERY pissed off at their writing/development team for, once again, screwing with a character that I like very much, and this time killing her for a very contrived "story point". >
(Much the way I despise some of the "New 52" redesigns - Power Girl...WTFH?!?! - but I won't go there. >_
So, we reach the end of SSA 6, Psyche's power is suddenly going haywire and broadcasting to everyone in Paragon, presumably on the verge of killing them. Except, strangely, Manticore is unaffected - what, he suddenly developed psi-immunity? And us, the players, aren't affected or included in the cut scene? So he pulls out his bow and shoots her, killing her.
And that is where I goddamn well really would like to get my hands on their #$%#$#%^$! writers. Psyche's power is psionic, meaning her mind has to be active for it to work.
SO KNOCK HER OUT, DAMMIT!!! >_<
You're telling me *Manticore*, their freaking 'Green Arrow/Batman' clone, doesn't have trick 'stun' arrows?! Knock her out, and keep her sedated until you get her OUT of the #$%#$%@! booby-trapped ruins. There'd be more than enough heroes and/or safeguards to keep her from harming anybody outside of there. But, nooooo. They killed her. And I gather that Penelope Yin is supposed to take her place, story-wise. Whoopee. I don't particularly like her as a character.
CoH had already been going in directions I wasn't happy with - incarnate raiding, for example - instead of developing more story stuff. I greatly enjoyed 'First Ward', and I wish that they'd have done more of that. Instead, nope, more incarnate grinding. Well, I'm sorry. If I wanted to grind raids out, I'd have gone and played WoW. I played the Incarnate game for four weeks straight of very long evenings, and by the end of that four weeks, was both disgusted and disillusioned by a variety of factors.
I haven't made my mind up what I'm doing yet - I was primarily ignoring Incarnate anything beyond Alpha slotting. My CoH accounts are still active, but after they roll out their new issue and basically chisel whatever the final fallout from "Who's Dying Now?" into stone, I may just downgrade my account to Free to Play with all the add-ons I've bought and not be in-game very much. (Which will be a shame, because I do miss teaming with you guys...)
Regards,
One Disillusioned and upset MechaDeuce/SkyKnight
Bert V.V.
And here is where the CoH dev team finally succeeds in mostly alienating me from any affection for the CoH game anymore. >

I'd like to call this thread "Who's dying now?" >

[SPOILERS AHEAD! You have been warned!
-
-
-
-
-
-
What I'm about to say probably won't be a surprise to the folks who know that I have a great deal of 'affection' for the character of Sister Psyche. The fact that I have both fan artwork of her, as well as two of the inked production pages from the CoH comic, should indicate to even the most casual observer that I am a bit biased when it comes to her. ;]
So.....What I am now is VERY pissed off at their writing/development team for, once again, screwing with a character that I like very much, and this time killing her for a very contrived "story point". >


So, we reach the end of SSA 6, Psyche's power is suddenly going haywire and broadcasting to everyone in Paragon, presumably on the verge of killing them. Except, strangely, Manticore is unaffected - what, he suddenly developed psi-immunity? And us, the players, aren't affected or included in the cut scene? So he pulls out his bow and shoots her, killing her.
And that is where I goddamn well really would like to get my hands on their #$%#$#%^$! writers. Psyche's power is psionic, meaning her mind has to be active for it to work.
SO KNOCK HER OUT, DAMMIT!!! >_<
You're telling me *Manticore*, their freaking 'Green Arrow/Batman' clone, doesn't have trick 'stun' arrows?! Knock her out, and keep her sedated until you get her OUT of the #$%#$%@! booby-trapped ruins. There'd be more than enough heroes and/or safeguards to keep her from harming anybody outside of there. But, nooooo. They killed her. And I gather that Penelope Yin is supposed to take her place, story-wise. Whoopee. I don't particularly like her as a character.
CoH had already been going in directions I wasn't happy with - incarnate raiding, for example - instead of developing more story stuff. I greatly enjoyed 'First Ward', and I wish that they'd have done more of that. Instead, nope, more incarnate grinding. Well, I'm sorry. If I wanted to grind raids out, I'd have gone and played WoW. I played the Incarnate game for four weeks straight of very long evenings, and by the end of that four weeks, was both disgusted and disillusioned by a variety of factors.
I haven't made my mind up what I'm doing yet - I was primarily ignoring Incarnate anything beyond Alpha slotting. My CoH accounts are still active, but after they roll out their new issue and basically chisel whatever the final fallout from "Who's Dying Now?" into stone, I may just downgrade my account to Free to Play with all the add-ons I've bought and not be in-game very much. (Which will be a shame, because I do miss teaming with you guys...)
Regards,
One Disillusioned and upset MechaDeuce/SkyKnight
Bert V.V.