I'm currently patching Champions (I should probably just download the entire thing, because, uh... yeeaaaah), based on two factors:
1) Acyl's description of (and my demo-test run of) the character creation system; and
2) MD's experience with DCUO. About which the less said, the better.
I played the Champs intro sequence, and... bleeerggh. I can't say I'm impressed *at all* with the storyline. If anyone's interested, Shamus Young documented his adventures as Star On Chest, and pretty much everything he says, I experienced and did not like, compared to CoH. CoH simply has (had...) better storytelling. Better writing.
But we've long surpassed most of the in-game story content in CoH anyway. We've been making our *own* stories for a while. Given that... maybe. I dunno.
I will recon and let everyone know what I think. We do have some time, yet. September, at least.
--sofaspud
--"Listening to your kid is the audio equivalent of a Salvador Dali painting, Spud." --OpMegs
1) Acyl's description of (and my demo-test run of) the character creation system; and
2) MD's experience with DCUO. About which the less said, the better.
I played the Champs intro sequence, and... bleeerggh. I can't say I'm impressed *at all* with the storyline. If anyone's interested, Shamus Young documented his adventures as Star On Chest, and pretty much everything he says, I experienced and did not like, compared to CoH. CoH simply has (had...) better storytelling. Better writing.
But we've long surpassed most of the in-game story content in CoH anyway. We've been making our *own* stories for a while. Given that... maybe. I dunno.
I will recon and let everyone know what I think. We do have some time, yet. September, at least.
--sofaspud
--"Listening to your kid is the audio equivalent of a Salvador Dali painting, Spud." --OpMegs