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Epic AT's in Champions
 
#11
A good boss fight should be challenging, not punishing. To that end, throwing in high-damage team-wipers with poor telegraphing or very limited/complicated defenses is the worst thing that can happen. However, providing a mountain of HP for you to button-spam at is not far better. TSW does well in this regard by providing multiple levels of difficulty, introducing key dangerous elements on a fairly step-by-step progression, and providing clear indications of these abilities being used (cast bars and white AoE ground fx). Further, there is a very simple defense for almost every telegraphed attack: Interrupt it, or get out of the way.

I have not seen any of these things in CO. Also, their "Block" ability, in my experience, is fairly misleading. It doesn't seem to help at all against dangerous attacks, and mundane ones you're better off punching face more.
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The Master said: "It is all in vain! I have never yet seen a man who can perceive his own faults and bring the charge home against himself."

>Analects: Book V, Chaper XXVI
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Messages In This Thread
Epic AT's in Champions - by Dragonflight - 09-19-2014, 07:54 PM
[No subject] - by Logan Darklighter - 09-21-2014, 03:31 AM
[No subject] - by Logan Darklighter - 09-21-2014, 03:38 AM
[No subject] - by Baseload - 09-22-2014, 07:04 AM
[No subject] - by Drenivian - 09-22-2014, 02:22 PM
[No subject] - by Logan Darklighter - 09-23-2014, 07:27 PM
[No subject] - by Drenivian - 09-23-2014, 11:23 PM
[No subject] - by Dragonflight - 09-26-2014, 10:14 AM
[No subject] - by Dragonflight - 09-26-2014, 10:17 AM
[No subject] - by OpMegs - 09-27-2014, 09:11 AM
[No subject] - by Ankhani - 09-27-2014, 05:26 PM
[No subject] - by Terrenceknight - 09-28-2014, 01:38 AM

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