Dr. Anthony Fox
Fabricant (TL10 Upgraded Combat Android; IST Version)
[table]
ST:
30
HP:
30
Speed:
7.00
DX:
14
Will:
14
Gnd Move:
7
IQ:
14
Per:
14
Air* Move:
30
HT:
14
FP:
N/A
SM:
+0
Dodge:
11
Parry:
11
DR:
125
[/table]
Portable Railgun (20): 5dx3(3) pi+; Acc 4; Range 3,000/12,000; RoF 3; Shots 25 (3); Rcl 3; Ammo 1.5 lbs
Auto Electromag Grenade Launcher, 40mm (20): 8d pi++; Acc 4; Range 300/2,000; RoF 1; Shots 20; Rcl 2; Ammo 10 lbs
Shaped Charge: 6dx5(+3)(10) cr inc + linked 4d cr ex [2d]
Dinosaur Rainbow Laser (20): 8d(3) Burn, Acc 12; Range 4,000/12,000; RoF 1; Shots Inf; Rcl 1
Dinosaur Stunner (20): HT-6(5) aff; Acc 6; Range 130/500; RoF 1; Shots Inf; Rcl 1
Force Rifle (20): 8d cr dkb; Acc 12; Range 700/2,100; RoF 1; Shots Inf; Rcl 1
Punch (14): 3d-1 cr, reach C
Kick (12): 3d+1, reach 1
Traits: Absolute Direction; Accessory (Microframe Computer); Ambidexterity; AI; Combat Reflexes; Detect (Radios, Lasers and Radar; Signal Detection); Discriminatory Hearing; Doesn’t Breathe; Doesn’t Eat; Electrical; Enhanced Move 1 (Air); Enhanced Move 1 (Space); Extra Air Move +1; Extra Space Move +1; Fabricant Skin; Flight (Space Flight); High Pain Threshold; Hyperspectral Vision; Injury Tolerance (Damage Reduction) (/3); Intolerance (Living); Machine; Maintenance (One person, bi-weekly); Payload 10; Radio (Burst; Secure); Reduced Consumption 2; Sealed; Silence 1; Telescopic Vision 1; Temperature Tolerance 20 (-85° to 210°); Ultra Hearing; Vacuum Support.
Skills: Beam Weapons (Rifle)-20; Brawling-14; Computer Programming/TL8-20; Computer Programming/TL9-20; Computer Programming/TL10-24; Fast Draw (Ammo)-18; Guns (Grenade Launcher)-20; Guns (Rifle)-20; Mechanic (Robotics)-20; Occultism-20; Physics/TL8-16; Physics/TL10-20; Psychology (Human)-20; Psychology (Kaa)-18; Strategy (Air)-18; Strategy (Space)-18; Tactics-18; Traps/TL8-18; Traps/TL10-20.
*-Also Space Move
Fabricant (TL10 Upgraded Combat Android; IST Version)
[table]
Portable Railgun (20): 5dx3(3) pi+; Acc 4; Range 3,000/12,000; RoF 3; Shots 25 (3); Rcl 3; Ammo 1.5 lbs
Auto Electromag Grenade Launcher, 40mm (20): 8d pi++; Acc 4; Range 300/2,000; RoF 1; Shots 20; Rcl 2; Ammo 10 lbs
Shaped Charge: 6dx5(+3)(10) cr inc + linked 4d cr ex [2d]
Dinosaur Rainbow Laser (20): 8d(3) Burn, Acc 12; Range 4,000/12,000; RoF 1; Shots Inf; Rcl 1
Dinosaur Stunner (20): HT-6(5) aff; Acc 6; Range 130/500; RoF 1; Shots Inf; Rcl 1
Force Rifle (20): 8d cr dkb; Acc 12; Range 700/2,100; RoF 1; Shots Inf; Rcl 1
Punch (14): 3d-1 cr, reach C
Kick (12): 3d+1, reach 1
Traits: Absolute Direction; Accessory (Microframe Computer); Ambidexterity; AI; Combat Reflexes; Detect (Radios, Lasers and Radar; Signal Detection); Discriminatory Hearing; Doesn’t Breathe; Doesn’t Eat; Electrical; Enhanced Move 1 (Air); Enhanced Move 1 (Space); Extra Air Move +1; Extra Space Move +1; Fabricant Skin; Flight (Space Flight); High Pain Threshold; Hyperspectral Vision; Injury Tolerance (Damage Reduction) (/3); Intolerance (Living); Machine; Maintenance (One person, bi-weekly); Payload 10; Radio (Burst; Secure); Reduced Consumption 2; Sealed; Silence 1; Telescopic Vision 1; Temperature Tolerance 20 (-85° to 210°); Ultra Hearing; Vacuum Support.
Skills: Beam Weapons (Rifle)-20; Brawling-14; Computer Programming/TL8-20; Computer Programming/TL9-20; Computer Programming/TL10-24; Fast Draw (Ammo)-18; Guns (Grenade Launcher)-20; Guns (Rifle)-20; Mechanic (Robotics)-20; Occultism-20; Physics/TL8-16; Physics/TL10-20; Psychology (Human)-20; Psychology (Kaa)-18; Strategy (Air)-18; Strategy (Space)-18; Tactics-18; Traps/TL8-18; Traps/TL10-20.
*-Also Space Move