The Telekinesis uses the "Environmental" modifier from p.110 of GURPS Powers, meaning it requires ambient water which she can control well enough to lift solid objects. It would probably work as a Control power stunt; I was doing a straight conversion of her Super Scum stats, so didn't tweak things in that sort of detail. (Control doesn't have the "Environmental" modifier because its effects are implicit in the Control power.)
And good point about alternate attacks; I tend to forget those. That's a key reason one puts these things up, after all -- for feedback. Thanks!
And good point about alternate attacks; I tend to forget those. That's a key reason one puts these things up, after all -- for feedback. Thanks!