Intimidation is a bad choice. From a meta-gaming perspective, you should always open with Diplomacy, it is the "best" Influence skill.
The U.N. would, probably, be quite willing to spend millions on making sure their IST Members don't go around strong-arming people. To me, under all but the most extreme circumstances, that would be grounds for a court martial.
On the other hand most of my characters would be using Sex Appeal . . ..
Characters, pg 187 Wrote:Unlike other Influence skills, Diplomacy never gives a worse result than if you had tried an ordinary reaction roll.
The U.N. would, probably, be quite willing to spend millions on making sure their IST Members don't go around strong-arming people. To me, under all but the most extreme circumstances, that would be grounds for a court martial.
On the other hand most of my characters would be using Sex Appeal . . ..