I have GURPS IST and IST Kingston and loved both! Just checked this forum for the first time in years, and I have two questions:
The various ISTs are a peacekeeping AND military force, why IST Basic Training (here and in the printed book) lacks a WEAPON skill? I think multiple points in blasters, guns, battlesuits and/or even a tonfa would be a more logical/useful choice than multiple points in History (International, UN) and Mind Block (see also IST Kingston, p. 41, where a IST member gets assigned a IST battlesuit "because of her relative defenselessness to physical threats").
In addition, why the IST Package in this thread adds the "Extremely Hazardous" modifier to Duty? World War III has ended 10 years ago, after all...
I REALLY hope to see a new edition of GURPS IST, thank you for your great work so far!
The various ISTs are a peacekeeping AND military force, why IST Basic Training (here and in the printed book) lacks a WEAPON skill? I think multiple points in blasters, guns, battlesuits and/or even a tonfa would be a more logical/useful choice than multiple points in History (International, UN) and Mind Block (see also IST Kingston, p. 41, where a IST member gets assigned a IST battlesuit "because of her relative defenselessness to physical threats").
In addition, why the IST Package in this thread adds the "Extremely Hazardous" modifier to Duty? World War III has ended 10 years ago, after all...
I REALLY hope to see a new edition of GURPS IST, thank you for your great work so far!