Baldo Wrote:[W]hy the IST Package in this thread adds the "Extremely Hazardous" modifier to Duty? World War III has ended 10 years ago, after all...
I REALLY hope to see a new edition of GURPS IST, thank you for your great work so far!
I'm pretty sure it was X-Hazardous in the original GURPS IST, which reflects a time when WW3 had not yet started. Being the world's policeman is probably always going to be X-Hazard.
Good point about the lack of weapon skill. I think it's missing because this is truly basic training, the training literally all IST personnel get. Maybe specialties (admin, security, etc) should be handled as occupational lenses.
Good point about the lack of weapon skill. I think it's missing because this is truly basic training, the training literally all IST personnel get. Maybe specialties (admin, security, etc) should be handled as occupational lenses.