Quote:Mark Skarr wrote:I totally wasn't suggesting that you should necessarily change your version, for your game. I was just presenting, well, this character under the name that I'd thought up for my own stuff. If that makes sense. Though I truly appreciate the suggested stat-sheet that takes on board elements of my character into yours, especially if Bob chooses to use something like it - I'm awful with generating character sheets, and I've never actually run anything in GURPS.
Keep in mind that version of Great Wall was just my original plan. Being as he hasn’t beaten IST Seoul down yet, (nor has that game even started), I can make changes to him. Buying shrinking as an alternate ability of his growth wouldn’t be difficult. If Bob wants him statted out for the book or just wants to mention him. I can give him a Code of Honor (only uses his powers against targets that can “take it”), Pacifism (Will not start fight) or (Cannot harm innocents).
(Yes, I have GURPS sourcebooks - for lore, concepts and ideas, not the stats.)
The shrinking thing is largely flavour, not something core to my concept.
It exists in my version mostly because a) I like the narrative idea of a character's actual powers being more than what they visibly use it for, and b) I play a version in the Champions Online MMORPG, who does have a couple of powers to suggest he's doing more drastic mass-stealing and shifting, not just growing. As an aside, I'm constantly amused by the fact you can build a character that grows truly ridiculously large in Champions Online - large enough to cause glitches in some indoor maps - if stacking the right powers.
-- Acyl