Well, there's also the wargaming approach to fire teams. Although with the systems I know -WH40K & Flames of War- I think that FoW is close to the reality even if it's four-five "men" to a base for rifles/smgs, two-three for 'light' crew-served weapons/HQ with NCOs & officers added as required.
However from what I've been gathering, a FoW minature is a representation of heck of a lot more things then what your looking at. 40K, the typical minimum imperial infantry squad's is five with a sergeant and they can go as high twenty to forty(for some army's) troops, yet can only be split into two squads half the size of the original blob.
Also MP-FPS videogames also tend do the five man maximum squad too. Other videogames I've found seem to range from three to six (some down to hardware limitations, others to add difficulty).
So the Milliner I've seen with a office on a major road's being fashionably retro?
However from what I've been gathering, a FoW minature is a representation of heck of a lot more things then what your looking at. 40K, the typical minimum imperial infantry squad's is five with a sergeant and they can go as high twenty to forty(for some army's) troops, yet can only be split into two squads half the size of the original blob.
Also MP-FPS videogames also tend do the five man maximum squad too. Other videogames I've found seem to range from three to six (some down to hardware limitations, others to add difficulty).
So the Milliner I've seen with a office on a major road's being fashionably retro?